Ranked run
Burglar
Run re8z5mzefe4xj8l · Sep 16, 2026, 3:34 AM

Trainer effect
Burglar
Trinket gifts only offer 2 choices, but you can take both of them.
Selected team
Round 26
Round result: win

Onsetra
Tier 5 · Cost 50
The ally behind applies its Ongoing abilities 3 additional time(s).
No equipment observed on this monster.

Shrinell
Tier 4 · Cost 50
Ally behind has +1.5% Cooldown Speed for each Trinket that you own.
No equipment observed on this monster.

Shikitsune
Tier 3 · Cost 35
Knocked-out allies are revived and gain +60% Cooldown Speed for this battle.
No equipment observed on this monster.

Vengrieve
Tier 5 · Cost 45
Exact level stats unavailable.
Knockout the monster opposite of this and gain their stats for this battle (except Cooldown).
No equipment observed on this monster.

Omnichrome
Tier 6 · Cost 80
Gain 160% of the stats of the enemy monster with the highest stats permanently (excluding Multicast and Cooldown).
No equipment observed on this monster.

Gachapod
Tier 5 · Cost 60
When this triggers, gain 3 random non-unique Common Trinkets, then improve this ability for this battle.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Curio × 2Shrinell · Gachapod
- Ghost × 2Shikitsune · Vengrieve
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageOnsetra: 300 · Shrinell: 480 · Shikitsune: 150 · Omnichrome: 1 · Gachapod: 300
Round inventory
Trinkets
409 trinkets · 45 types

Junk × 19
Does nothing.

Topaz Ring × 20
Monsters in your shop have +10% Shield.

Training Weights × 9
+100 HP

Gold Bracelet × 19
At the start of each day, give a random monster +8 Sell Value.

Quick Flag × 23
Your monsters in the leftmost column have +5% Cooldown Speed.

Gold Nugget × 15
Increase Income by $3.

Market License
Increase shop rank by 1.

Fire Bell
Fire monsters in your shop have +5 Burn.

Speed Crest
Your monsters in the rightmost column have +20% Cooldown Speed.

Boxing Glove × 23
On Victory Your team gains +5 Damage permanently.

Tempo Charm × 12
On Battle Start A random monster gains +5% Cooldown Speed permanently.

Power Pouch × 12
When you buy an item, give your monsters +2 Damage.

Haste Crown × 2
Your top middle monster has +30% Cooldown Speed.

Sapphire Ring × 19
Monsters in your shop have +10% Heal.

Locked Box × 15
The next time you lose a battle, gain a random non-unique Trinket of the highest rarity your shop rank allows.

Quick Bell × 12
Monsters in your shop have +5% Cooldown Speed.

Wood Sword × 9
Your monsters have +5 Damage.

Gold Trophy × 18
On Victory Gain $8.

Rocket Boots
Monsters in your shop gain Flying typing.

Poison Bell × 2
Toxic monsters in your shop have +6 Poison.

Bug Net
Bug monsters in the shop cost 3 less.

Sea Crest
On Battle Start Your monsters in the rightmost column gain +10% Heal permanently.

Topaz Amulet
You receive 25% more Shield.

Momentum Flag
On Battle Start Your monsters in the leftmost column gain +10% Cooldown Speed permanently.

Ultra Duplicator
Gain an additional copy of each non-unique Trinket from a gift.

Holy Grail × 2
On Victory Gain $100.

Excalibur × 2
Your monsters have +350 Damage.

Barbell × 36
+5000 HP

Winged Crown
Your top middle monster has +1 Multicast.

Earth Crest × 2
On Battle Start Your monsters in the rightmost column gain +10% Shield permanently.

Terrarium
Your Bug monsters have +20% Damage.

Metal Bat
On Battle Start Your monster with the highest Cooldown gains +50% Damage for this battle.

Power Bell
Monsters in your shop have +25 Damage.

Blitz Bell
Monsters in your shop have +30% Cooldown Speed.

Zenith Stone × 31
When your monsters gain stats, they gain +80% more (except Multicast).

Metronome × 25
When your monsters cast, they gain +10 Damage for this battle.

Fancy Sword × 35
Your monsters have +3% Damage for each Trinket you have.

Mighty Bell × 23
Monsters in your shop have +300 Damage.

VIP Pass
Your shop no longer stocks anything Common or Uncommon.

Mysterious Mask × 2
Choose a trainer and gain their ability.

Alpha Crown
On Battle Start Your monsters' Damage is set to your top-middle monster's Damage for this battle.

Mysterious Chest
On Battle Lost Gain a random non-unique Legendary Trinket.

Candy Jar
On Battle Start Your Common and Uncommon monsters permanently level up to level 3.

Master Crown × 2
Your top middle monster has +80% stats (except Cooldown and Multicast).

Gold Incense × 2
The next 5 shops will contain only Legendary monsters.
