Ranked run

Bug Catcher

Run l3z5rd466oxorhj · Jul 29, 2026, 3:41 PM

Back to profile
Patch unknownUpdated Jul 30, 2026, 4:20 AM2 observed rounds
Outcomeunknown
Record11
MMR1236?
Tierdiamond

Trainer effect

Bug Catcher

The first Bug monster you buy each round is free.

Selected team

Round 12

Round result: win

Open in Team Builder
Patch unknownUpdated Jul 30, 2026, 4:20 AM6 board slots9 trinkets
6 of 6board slots filled
Slot 1Level 2

Stellagon

Dragon

Tier 5 · Cost 50

Cooldown6s
Multicast
Damage300
Ongoing

Adjacent allies with no abilities have +4 Multicast.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 1

Pylong

Electric

Tier 4 · Cost 40

Cooldown7s
Multicast
Damage1
Shock15
Ongoing

Ally behind has +100% Shock.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 3 · Shiny

Bumblebolt

BugElectric

Tier 1 · Cost 10

Cooldown2.5s
Multicast
Damage9
Shock3
On Cast

+3 Shock for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 3

Boomagon

Dragon

Tier 2 · Cost 30

Cooldown6s
Multicast
Damage40
On Cast

Give the ally behind +12% Cooldown Speed permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 1

Ironcore

Steel

Tier 3 · Cost 40

Cooldown2s
Multicast
Damage30
On Cast

Charge adjacent Electric allies by 1 second(s). (Ironcore cannot receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 3

Velocect

BugFlying

Tier 1 · Cost 15

Cooldown3.5s
Multicast4
Damage25
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Bug × 2Bumblebolt · Velocect
  • Dragon × 2Stellagon · Boomagon
  • Electric × 2Pylong · Bumblebolt

Ability text matches

  • Ironcore references ElectricCharge adjacent Electric allies by 1 second(s). (Ironcore cannot receive charge)Potential interaction with Pylong, Bumblebolt.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Bumblebolt + Velocect4,165 rounds together · 58% round win association4,165 observed win/loss round results
  • Boomagon + Velocect1,845 rounds together · 48% round win association1,845 observed win/loss round results
  • Stellagon + Velocect1,079 rounds together · 46% round win association1,079 observed win/loss round results
  • Boomagon + Bumblebolt1,027 rounds together · 52% round win association1,027 observed win/loss round results
  • Pylong + Velocect972 rounds together · 48% round win association972 observed win/loss round results
  • Ironcore + Velocect959 rounds together · 46% round win association959 observed win/loss round results
  • Ironcore + Pylong817 rounds together · 51% round win association817 observed win/loss round results
  • Bumblebolt + Ironcore769 rounds together · 51% round win association769 observed win/loss round results
  • Bumblebolt + Pylong665 rounds together · 54% round win association665 observed win/loss round results
  • Boomagon + Ironcore618 rounds together · 48% round win association618 observed win/loss round results
  • Bumblebolt + Stellagon563 rounds together · 54% round win association563 observed win/loss round results
  • Ironcore + Stellagon316 rounds together · 47% round win association316 observed win/loss round results
  • Pylong + Stellagon262 rounds together · 49% round win association262 observed win/loss round results
  • Boomagon + Pylong222 rounds together · 50% round win association222 observed win/loss round results
  • Boomagon + Stellagon160 rounds together · 45% round win association160 observed win/loss round results

Team toolkit

  • DamageStellagon: 300 · Pylong: 1 · Bumblebolt: 9 · Boomagon: 40 · Ironcore: 30 · Velocect: 25
  • ShockPylong: 15 · Bumblebolt: 3

Round inventory

Trinkets

9 trinkets · 7 types

Wood Sword × 2

Your monsters have +5 Damage.

Hero's Sword

Your monsters have +12 Damage.

Power Pouch

When you buy an item, give every monster on your team and bench +2 Damage permanently.

Quick Bell × 2

Monsters that appear in your shop gain +5% Cooldown Speed permanently.

Terrarium

Your Bug monsters have +20% Damage.

Power Band

Give the first monster you buy each day +20 Damage permanently.

Link Cable

All of your team's monsters are now considered adjacent to each other.