Ranked run
Swim Coach
Run nvipxquq2f3sqh1 · Jul 30, 2026, 4:06 AM

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 14
Round result: loss

Sirenade
Tier 4 · Cost 40
Remove 35% of debuffs on your team.
No equipment observed on this monster.

Torrantler
Tier 5 · Cost 50
Trigger adjacent Water allies. (Except other Torrantler)
No equipment observed on this monster.

Saberhorn
Tier 5 · Cost 60
Give the ally in front +1 Multicast and increase this monster's Cooldown by 8 seconds for this battle.
No equipment observed on this monster.

Draconarch
Tier 5 · Cost 60
Activate the On Battle Start abilities of adjacent allies and increase this monster's Cooldown by 2 for this battle.
No equipment observed on this monster.

Emperooze
Tier 1 · Cost 10
+50 Damage and +50 Heal permanently.
No equipment observed on this monster.

Saberhorn
Tier 5 · Cost 60
Give the ally in front +3 Multicast and increase this monster's Cooldown by 8 seconds for this battle.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Water × 3Sirenade · Torrantler · Emperooze
- Dragon × 2Saberhorn · Draconarch
Ability text matches
- Torrantler references WaterTrigger adjacent Water allies. (Except other Torrantler)Potential interaction with Sirenade, Emperooze.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageSaberhorn: 100 · Draconarch: 100 · Emperooze: 30 · Saberhorn: 100
- HealSirenade: 200 · Torrantler: 200 · Emperooze: 45
Round inventory
Trinkets
38 trinkets · 20 types

Gold Trophy × 3
On Victory Gain $8.

Silver Watch
When a monster levels up from a merge, it gains +15% Cooldown Speed.

Bug Net
Bug monsters in the shop cost 3 less.

Sapphire Amulet
You receive 25% more Heal.

Market License × 5
Increase shop rank by 1.

Membership Card
You can use 1 additional Item each day.

Echo Bell
When you buy a 0 cost item, use it an additional time.

Barbell × 2
+5000 HP

Power Crown × 5
Your top middle monster has +20 Damage.

Dryad's Charm
+30% HP

Haste Orb
Your monsters have +15% Cooldown Speed.

Piggy Bank
Gain +$1 for each $10 you have at the end of each day.

Poison Orb × 5
Your Toxic monsters have +3 Poison.

Fancy Sword
Your monsters have +3% Damage for each Trinket you have.

Fire Orb × 4
Your Fire monsters have +3 Burn.

Power Band
Give the first monster you buy each day +20 Damage.

Repeater Charm
Your monsters' On Battle Start abilities activate an additional time.

Mighty Bell
Monsters in your shop have +300 Damage.

Mysterious Charm
+25% HP

Winged Crown
Your top middle monster has +1 Multicast.
