Ranked run
Swim Coach
Run cff46gs152q4hkp · Sep 10, 2026, 2:47 PM

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 10
Round result: win

Shelldra
Tier 4 · Cost 40
Every 4.0 seconds, +1 Multicast for this battle.
No equipment observed on this monster.

Aster
Tier 3 · Cost 40
Adjacent Water allies gain +40 Heal permanently.
No equipment observed on this monster.

Sirenade
Tier 4 · Cost 40
Remove 35% of debuffs on your team.
No equipment observed on this monster.

Berroon
Tier 2 · Cost 20
The next 1 items in your shop will be Berries.
No equipment observed on this monster.

Plunderbird
Tier 2 · Cost 30
Gain $1.
No equipment observed on this monster.

Dirgefin
Tier 3 · Cost 25
Knockout all Common allies and enemies.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Water × 5Shelldra · Aster · Sirenade · Plunderbird · Dirgefin
Ability text matches
- Aster references WaterAdjacent Water allies gain +40 Heal permanently.Potential interaction with Shelldra, Sirenade, Plunderbird, Dirgefin.
Recent pair signals
Current Balance 22 · recent ranked rounds.
- Berroon + Dirgefin2 rounds together · 100% round win association2 observed win/loss round results
- Dirgefin + Sirenade2 rounds together · 50% round win association2 observed win/loss round results
- Aster + Dirgefin1 rounds together · 100% round win association1 observed win/loss round results
- Aster + Plunderbird1 rounds together · 100% round win association1 observed win/loss round results
- Aster + Sirenade1 rounds together · 100% round win association1 observed win/loss round results
- Dirgefin + Plunderbird1 rounds together · 100% round win association1 observed win/loss round results
- Plunderbird + Sirenade1 rounds together · 100% round win association1 observed win/loss round results
Team toolkit
- DamageShelldra: 15 · Berroon: 40 · Plunderbird: 1 · Dirgefin: 50
- HealShelldra: 15 · Aster: 40 · Sirenade: 200 · Plunderbird: 55 · Dirgefin: 100
Round inventory
Trinkets
10 trinkets · 8 types

Power Pouch
When you buy an item, give your monsters +2 Damage.

Power Crown × 2
Your top middle monster has +20 Damage.

Training Weights
+100 HP

Quick Bell
Monsters in your shop have +5% Cooldown Speed.

Warhorn × 2
On Battle Start Your monsters gain +10 Damage permanently.

Mysterious Charm
+25% HP

Sapphire Amulet
You receive 25% more Heal.

Repeater Charm
Your monsters' On Battle Start abilities activate an additional time.
