Ranked run

Monster Ranger

Run a1in2ybo2ul5vvt · Jul 27, 2026, 9:10 PM

Back to profile
Patch unknownUpdated Jul 28, 2026, 2:05 PM4 observed rounds
Outcomeunknown
Record22
MMR2039?
Tiermaster

Trainer effect

Monster Ranger

Start with an Uncommon monster. Get another copy of that monster every 2 days.

Selected team

Round 13

Round result: loss

Open in Team Builder
Patch unknownUpdated Jul 28, 2026, 2:05 PM6 board slots5 trinkets
6 of 6board slots filled
Slot 1Level 1

Stalagrove

GrassRock

Tier 3 · Cost 35

Cooldown5.5s
Multicast
Shield60
Ability / passive

When you receive shield, this gains Damage for this battle equal to 15% of the amount shielded.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 1

Draconarch

Dragon

Tier 5 · Cost 60

Cooldown5s
Multicast
Damage100
On Cast

Activate the On Battle Start abilities of adjacent allies and increase this monster's Cooldown by 6 for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 2

Berroon

Grass

Tier 2 · Cost 20

Cooldown4s
Multicast
Damage40
On Battle Start

Increase next day's Item limit by 2.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 4

Craghorn

GrassRock

Tier 2 · Cost 25

Cooldown6s
Multicast
Damage80
Shield80
Ability / passive

When you use an item, this gains +120 Damage and Shield.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 3

Aegistruct

Rock

Tier 4 · Cost 45

Cooldown7s
Multicast
Shield150
On Battle Start

Gain Shield for this battle equal to 3x the Shield of adjacent allies. (Except other Aegistruct)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 2

Coalem

FireRock

Tier 4 · Cost 45

Cooldown15s
Multicast
Burn40
Shield900
On Battle Start

Trigger this.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Rock × 4Stalagrove · Craghorn · Aegistruct · Coalem
  • Grass × 3Stalagrove · Berroon · Craghorn

Ability text matches

No exact ability text references another represented board type.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Craghorn + Berroon4,467 rounds together · 61% round win association4,467 observed win/loss round results
  • Berroon + Draconarch1,497 rounds together · 67% round win association1,497 observed win/loss round results
  • Craghorn + Draconarch1,145 rounds together · 68% round win association1,145 observed win/loss round results
  • Coalem + Draconarch1,026 rounds together · 54% round win association1,026 observed win/loss round results
  • Craghorn + Stalagrove1,020 rounds together · 63% round win association1,020 observed win/loss round results
  • Aegistruct + Craghorn921 rounds together · 68% round win association921 observed win/loss round results
  • Berroon + Stalagrove848 rounds together · 64% round win association848 observed win/loss round results
  • Aegistruct + Berroon800 rounds together · 71% round win association800 observed win/loss round results
  • Berroon + Coalem800 rounds together · 66% round win association800 observed win/loss round results
  • Aegistruct + Stalagrove768 rounds together · 61% round win association768 observed win/loss round results
  • Aegistruct + Coalem701 rounds together · 59% round win association701 observed win/loss round results
  • Aegistruct + Draconarch641 rounds together · 65% round win association641 observed win/loss round results
  • Craghorn + Coalem601 rounds together · 63% round win association601 observed win/loss round results
  • Coalem + Stalagrove567 rounds together · 54% round win association567 observed win/loss round results
  • Draconarch + Stalagrove402 rounds together · 63% round win association402 observed win/loss round results

Team toolkit

  • BurnCoalem: 40
  • DamageDraconarch: 100 · Berroon: 40 · Craghorn: 80
  • ShieldStalagrove: 60 · Craghorn: 80 · Aegistruct: 150 · Coalem: 900

Round inventory

Trinkets

5 trinkets · 5 types

Quick Bell

Monsters in your shop have +5% Cooldown Speed.

Power Band

Give the first monster you buy each day +20 Damage.

Market License

Increase shop rank by 1.

Repeater Charm

Your monsters' On Battle Start abilities activate an additional time.

Haste Crown

Your top middle monster has +30% Cooldown Speed.