Ranked run
Lucky Girl
Run 8sx60wf6yu5a12n · Jul 26, 2026, 1:56 PM
Patch unknownUpdated Jul 26, 2026, 2:05 PM8 observed rounds

Trainer effect
Lucky Girl
SHINY monsters are more likely to appear.
Selected team
Round 3
Round result: win
Patch unknownUpdated Jul 26, 2026, 2:05 PM5 board slots2 trinkets
5 of 6board slots filled
Slot 1Level 1 · Shiny

Stingarde
Bug
Tier 1 · Cost 10
Cooldown5s
Multicast—
Damage150
Ability / passive
Ability details unavailable.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Slot 2Level 2

Velocect
BugFlying
Tier 1 · Cost 15
Cooldown3.5s
Multicast3
Damage20
Ability / passive
Ability details unavailable.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Slot 3Level 1

Electranade
Electric
Tier 2 · Cost 25
Cooldown4.5s
Multicast—
Shock25
On Cast
Knockout self.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Slot 4Level 1

Stingarde
Bug
Tier 1 · Cost 10
Cooldown5s
Multicast—
Damage150
On Cast
Knockout self.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Slot 5Level 1

Electranade
Electric
Tier 2 · Cost 25
Cooldown4.5s
Multicast—
Shock25
On Cast
Knockout self.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Board signals
Team interactions
Shared types
- Bug × 2Stingarde · Velocect
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 12 · recent ranked rounds.
- Electranade + Velocect2,029 rounds together · 55% round win association2,029 observed win/loss round results
- Stingarde + Velocect1,357 rounds together · 62% round win association1,357 observed win/loss round results
- Electranade + Stingarde217 rounds together · 68% round win association217 observed win/loss round results
Team toolkit
- DamageStingarde: 150 · Velocect: 20 · Stingarde: 150
- ShockElectranade: 25 · Electranade: 25
Round inventory
Trinkets
2 trinkets · 2 types

Hero's Sword
Your monsters have +12 Damage.

Gold Trophy
On Victory Gain $8.
