Ranked run
Swim Coach
Run z2cywn8318jzumx · Sep 1, 2026, 2:07 AM

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 11
Round result: win

Emperooze
Tier 1 · Cost 10
+60 Damage and +60 Heal permanently.
No equipment observed on this monster.

Boomagon
Tier 2 · Cost 30
Give the ally behind +12% Cooldown Speed permanently.
No equipment observed on this monster.

Dryadell
Tier 4 · Cost 45
Trigger the Grass ally above.
No equipment observed on this monster.

Aster
Tier 3 · Cost 40
Adjacent Water allies gain +60 Heal permanently.
No equipment observed on this monster.

Plunderbird
Tier 2 · Cost 30
Gain $1.
No equipment observed on this monster.

Craghorn
Tier 2 · Cost 30
When you use an item, this gains +40 Damage and Shield.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Water × 3Emperooze · Aster · Plunderbird
- Grass × 2Dryadell · Craghorn
Ability text matches
- Dryadell references GrassTrigger the Grass ally above.Potential interaction with Craghorn.
- Aster references WaterAdjacent Water allies gain +60 Heal permanently.Potential interaction with Emperooze, Plunderbird.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageEmperooze: 36 · Boomagon: 40 · Dryadell: 70 · Plunderbird: 1 · Craghorn: 20
- HealEmperooze: 54 · Aster: 40 · Plunderbird: 55
- ShieldCraghorn: 20
Round inventory
Trinkets
8 trinkets · 7 types

Gold Nugget
Increase Income by $3.

Power Pouch
When you buy an item, give your monsters +2 Damage.

Quick Bell
Monsters in your shop have +5% Cooldown Speed.

Membership Card × 2
You can use 1 additional Item each day.

Power Crown
Your top middle monster has +20 Damage.

Sapphire Amulet
You receive 25% more Heal.

Upgrade Disc
When you buy a monster, level it up and destroy this.
