Ranked run
Swim Coach
Run wavtkaesf97wb87 · Aug 11, 2026, 9:35 PM
Patch unknownUpdated Aug 12, 2026, 4:07 AM9 observed rounds

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 3
Round result: win
Patch unknownUpdated Aug 12, 2026, 4:07 AM5 board slots2 trinkets
5 of 6board slots filled
Slot 1Level 3

Emperooze
Water
Tier 1 · Cost 10
Cooldown3.5s
Multicast—
Damage30
Heal45
On Battle Start
+50 Damage and +50 Heal permanently.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Slot 2Level 1

Frizzly
Electric
Tier 2 · Cost 25
Cooldown7s
Multicast—
Damage1
Shock8
On Battle Start
Trigger this.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Slot 3Level 1

Mosslug
GrassWater
Tier 1 · Cost 10
Cooldown6s
Multicast—
Heal30
On Cast
+20 Damage for this battle.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Slot 4Level 1

Velocect
BugFlying
Tier 1 · Cost 15
Cooldown3.5s
Multicast2
Damage15
Ability / passive
Ability details unavailable.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Slot 5Level 1

Gildshell
Bug
Tier 2 · Cost 20
Cooldown2s
Multicast—
Damage1
On Battle Start
+20 Sell Value permanently.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Board signals
Team interactions
Shared types
- Bug × 2Velocect · Gildshell
- Water × 2Emperooze · Mosslug
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
- Frizzly + Velocect2 rounds together · 0% round win association2 observed win/loss round results
Team toolkit
- DamageEmperooze: 30 · Frizzly: 1 · Velocect: 15 · Gildshell: 1
- HealEmperooze: 45 · Mosslug: 30
- ShockFrizzly: 8
Round inventory
Trinkets
2 trinkets · 1 types

Power Pouch × 2
When you buy an item, give your monsters +2 Damage.
