Ranked run
Lucky Girl
Run ris24j24015wwga · Aug 1, 2026, 11:27 PM

Trainer effect
Lucky Girl
SHINY monsters are more likely to appear.
Selected team
Round 10
Round result: win

Ironcore
Tier 3 · Cost 40
Charge adjacent Electric allies by 1.2 second(s). (Ironcore can't receive charge)
No equipment observed on this monster.

Joltail
Tier 1 · Cost 15
+3 Shock permanently.
No equipment observed on this monster.

Cherubble
Tier 3 · Cost 25
Give adjacent allies Protect 1.
No equipment observed on this monster.

Clawnetic
Tier 4 · Cost 45
Whenever an ally inflicts Shock, Charge this by 1.0 second(s).
No equipment observed on this monster.

Ironcore
Tier 3 · Cost 40
Charge adjacent Electric allies by 2.4 second(s). (Ironcore can't receive charge)
No equipment observed on this monster.

Velocect
Tier 1 · Cost 15
Ability details unavailable.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Steel × 2Ironcore · Clawnetic
Ability text matches
- Ironcore references ElectricCharge adjacent Electric allies by 1.2 second(s). (Ironcore can't receive charge)Potential interaction with Joltail.
- Ironcore references ElectricCharge adjacent Electric allies by 2.4 second(s). (Ironcore can't receive charge)Potential interaction with Joltail.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageIroncore: 30 · Joltail: 3 · Clawnetic: 60 · Ironcore: 30 · Velocect: 20
- ShieldCherubble: 100
- ShockJoltail: 12
Round inventory
Trinkets
6 trinkets · 4 types

Training Weights × 3
+100 HP

Gold-o-matic
Increase Income by $30.

Speed Crest
Your monsters in the rightmost column have +20% Cooldown Speed.

Mysterious Mask
Choose a trainer and gain their ability.
