Ranked run
Twins
Run 5wy9ohuhnz2ti6k · Sep 16, 2026, 1:10 AM

Trainer effect
Twins
When monsters merge into level 3, gain an exact copy.
Selected team
Round 19
Round result: loss

Ginsage
Tier 4 · Cost 50
Adjacent Grass allies gain +30% Cooldown Speed permanently.
No equipment observed on this monster.

Sukoi
Tier 2 · Cost 20
On the first cast, level up the ally above for this battle (max level 4).
No equipment observed on this monster.

Beetdown
Tier 1 · Cost 10
+360 Damage permanently.
No equipment observed on this monster.

Boomagon
Tier 2 · Cost 30
Give the ally behind +8% Cooldown Speed permanently.
No equipment observed on this monster.

Gachapod
Tier 5 · Cost 60
When this triggers, gain 3 random non-unique Common Trinkets, then improve this ability for this battle.
No equipment observed on this monster.

Beetdown
Tier 1 · Cost 10
+360 Damage permanently.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Grass × 2Ginsage · Beetdown
Ability text matches
- Ginsage references GrassAdjacent Grass allies gain +30% Cooldown Speed permanently.Potential interaction with Beetdown, Beetdown.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageGinsage: 450 · Beetdown: 126 · Boomagon: 40 · Gachapod: 300 · Beetdown: 126
- HealSukoi: 80
Round inventory
Trinkets
42 trinkets · 23 types

Tempo Charm × 2
On Battle Start A random monster gains +5% Cooldown Speed permanently.

Gold Nugget × 2
Increase Income by $3.

Power Crown
Your top middle monster has +20 Damage.

Metal Bat
On Battle Start Your monster with the highest Cooldown gains +50% Damage for this battle.

Link Cable
All of your team's monsters are now considered adjacent to each other.

Repeater Charm
Your monsters' On Battle Start abilities activate an additional time.

Grow Lamp
Your Grass monsters only need 2 copies to level up.

Echo Bell
When you buy a 0 cost item, use it an additional time.

Wood Sword × 3
Your monsters have +5 Damage.

Power Pouch × 3
When you buy an item, give your monsters +2 Damage.

Winged Crown
Your top middle monster has +1 Multicast.

Metronome × 3
When your monsters cast, they gain +10 Damage for this battle.

Quick Flag × 5
Your monsters in the leftmost column have +5% Cooldown Speed.

Quick Bell × 2
Monsters in your shop have +5% Cooldown Speed.

Gold Trophy × 3
On Victory Gain $8.

Gold Bracelet
At the start of each day, give a random monster +8 Sell Value.

Sapphire Ring
Monsters in your shop have +10% Heal.

Training Weights × 3
+100 HP

Ultra Duplicator
Gain an additional copy of each non-unique Trinket from a gift.

Holy Grail × 2
On Victory Gain $100.

Boxing Glove × 2
On Victory Your team gains +5 Damage permanently.

Barbell
+5000 HP

Giant Club
Your monsters with a Cooldown of 5 seconds or above have +70% stats (except Cooldown and Multicast).
