Ranked run

Swim Coach

Run 6cjyh7zmml9ypyf · Jul 10, 2026, 8:16 AM

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Patch unknownUpdated Jul 25, 2026, 9:40 AM3 observed rounds
Outcomeunknown
Record21
MMR1991?
Tiermaster

Trainer effect

Swim Coach

Gain a random Water monster each day.

Selected team

Round 17

Round result: loss

Open in Team Builder
Patch unknownUpdated Jul 25, 2026, 9:40 AM6 board slots26 trinkets
6 of 6board slots filled
Slot 1Level 1 · Shiny

Aerophim

Flying

Tier 6 · Cost 80

Cooldown5s
Multicast
Damage666
On Cast

Give adjacent allies +1 Multicast permanently and transform them into random monsters of their rarity.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 2 · Shiny

Cosmivore

Ghost

Tier 6 · Cost 80

Cooldown7s
Multicast
Damage1
Ability / passive

When rerolling the shop, gain 48% of the total stats of the monsters remaining in the shop (excluding Multicast and Cooldown).

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 4 · Shiny

Dryadell

Grass

Tier 4 · Cost 45

Cooldown5s
Multicast12
Damage140
On Cast

Trigger the Grass ally above.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 2 · Shiny

Goldora

Curio

Tier 6 · Cost 80

Cooldown5s
Multicast
Damage333
Ability / passive

On the first cast, gain 2 random Legendary trinket(s) for each Legendary ally.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 4 · Shiny

Berroon

Grass

Tier 2 · Cost 20

Cooldown4s
Multicast
Damage160
On Battle Start

Increase next day's Item limit by 6. When you use an item, this gains +60 Damage.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 4 · Shiny

Craghorn

GrassRock

Tier 2 · Cost 25

Cooldown6s
Multicast
Damage96
Shield96
Ability / passive

When you use an item, this gains +144 Damage and Shield.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Grass × 3Dryadell · Berroon · Craghorn

Ability text matches

  • Dryadell references GrassTrigger the Grass ally above.Potential interaction with Berroon, Craghorn.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Craghorn + Berroon4,668 rounds together · 62% round win association4,668 observed win/loss round results
  • Craghorn + Dryadell2,524 rounds together · 70% round win association2,524 observed win/loss round results
  • Berroon + Dryadell2,393 rounds together · 70% round win association2,393 observed win/loss round results
  • Berroon + Cosmivore75 rounds together · 77% round win association75 observed win/loss round results
  • Aerophim + Cosmivore48 rounds together · 77% round win association48 observed win/loss round results
  • Craghorn + Cosmivore48 rounds together · 77% round win association48 observed win/loss round results
  • Cosmivore + Dryadell48 rounds together · 73% round win association48 observed win/loss round results
  • Aerophim + Goldora41 rounds together · 63% round win association41 observed win/loss round results
  • Berroon + Goldora35 rounds together · 69% round win association35 observed win/loss round results
  • Cosmivore + Goldora22 rounds together · 68% round win association22 observed win/loss round results
  • Aerophim + Berroon20 rounds together · 70% round win association20 observed win/loss round results
  • Aerophim + Dryadell18 rounds together · 72% round win association18 observed win/loss round results
  • Dryadell + Goldora13 rounds together · 46% round win association13 observed win/loss round results
  • Craghorn + Goldora11 rounds together · 64% round win association11 observed win/loss round results
  • Aerophim + Craghorn10 rounds together · 80% round win association10 observed win/loss round results

Team toolkit

  • DamageAerophim: 666 · Cosmivore: 1 · Dryadell: 140 · Goldora: 333 · Berroon: 160 · Craghorn: 96
  • ShieldCraghorn: 96

Round inventory

Trinkets

26 trinkets · 16 types

Gold Nugget

At the start of each day, gain $3.

Hero's Sword

Your monsters have +12 Damage.

Membership Card

When you buy an item, +1 free rerolls.

Power Pouch

When you buy an item, give your monsters +2 Damage.

Piggy Bank

Gain +$1 for each $10 you have at the end of each day.

Gold Bar

At the start of each day, gain $10.

Market License × 3

Increase shop rank by 1.

Mysterious Mask × 3

Choose a trainer and gain their ability.

Gold-o-matic

At the start of each day, gain $30.

Blitz Bell × 4

Monsters in your shop have +30% Cooldown Speed.

Razor Beak × 2

Your Flying monsters have +1 Multicast.

Repeater Charm

Your monsters' On Battle Start abilities activate an additional time.

Barbell × 2

+5000 HP

Zenith Stone × 2

When your monsters gain stats, they gain +80% more (except Multicast).

Winged Crown

Your top middle monster has +1 Multicast.

Metronome

When your monster cast, they gain +10 Damage for this battle.