Ranked run
Swim Coach
Run jg0sz6k5roop7y4 · Aug 11, 2026, 5:10 AM

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 9
Round result: loss

Formiqueen
Tier 3 · Cost 25
Adjacent Common allies have +50% Cooldown Speed.
No equipment observed on this monster.

Emperooze
Tier 1 · Cost 10
+100 Damage and +100 Heal permanently.
No equipment observed on this monster.

Aster
Tier 3 · Cost 40
Adjacent Water allies gain +40 Heal permanently.
No equipment observed on this monster.

Boomagon
Tier 2 · Cost 30
Give the ally behind +8% Cooldown Speed permanently.
No equipment observed on this monster.

Torrantler
Tier 5 · Cost 50
Trigger adjacent Water allies. (Except other Torrantler)
No equipment observed on this monster.

Mosslug
Tier 1 · Cost 10
+60 Damage for this battle.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Water × 4Emperooze · Aster · Torrantler · Mosslug
Ability text matches
- Aster references WaterAdjacent Water allies gain +40 Heal permanently.Potential interaction with Emperooze, Torrantler, Mosslug.
- Torrantler references WaterTrigger adjacent Water allies. (Except other Torrantler)Potential interaction with Emperooze, Aster, Mosslug.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageFormiqueen: 120 · Emperooze: 60 · Boomagon: 40
- HealEmperooze: 90 · Aster: 40 · Torrantler: 200 · Mosslug: 90
Round inventory
Trinkets
8 trinkets · 6 types

Quick Bell × 2
Monsters in your shop have +5% Cooldown Speed.

Power Pouch × 2
When you buy an item, give your monsters +2 Damage.

Membership Card
You can use 1 additional Item each day.

Market License
Increase shop rank by 1.

Sapphire Amulet
You receive 25% more Heal.

Silver Watch
When a monster levels up from a merge, it gains +15% Cooldown Speed.
