Ranked run

Musician

Run bd1tgj2p3h8cvla · Aug 10, 2026, 10:02 AM

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Patch unknownUpdated Aug 10, 2026, 10:53 AM15 observed rounds
Outcomeunknown
Record96
MMR1845?
Tiermaster

Trainer effect

Musician

If you have exactly 1 Electric monster on your team, it will have +150% Shock.

Selected team

Round 12

Round result: win

Open in Team Builder
Patch unknownUpdated Aug 10, 2026, 10:53 AM6 board slots6 trinkets
6 of 6board slots filled
Slot 1Level 1

Ironcore

Steel

Tier 3 · Cost 40

Cooldown2s
Multicast
Damage30
On Cast

Charge adjacent Electric allies by 1 second(s). (Ironcore can't receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 4 · Shiny

Joltail

Electric

Tier 1 · Cost 15

Cooldown4.5s
Multicast2
Damage3
Shock12
On Battle Start

+4 Shock permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 2

Formiqueen

Bug

Tier 3 · Cost 25

Cooldown4s
Multicast
Damage120
Ongoing

Adjacent Common allies have +50% Cooldown Speed.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 1

Boomagon

Dragon

Tier 2 · Cost 30

Cooldown7s
Multicast
Damage40
On Cast

Give the ally behind +4% Cooldown Speed permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 2

Ironcore

Steel

Tier 3 · Cost 40

Cooldown2s
Multicast
Damage30
On Cast

Charge adjacent Electric allies by 2 second(s). (Ironcore can't receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 1

Clawnetic

Steel

Tier 4 · Cost 45

Cooldown3s
Multicast
Damage60
Ability / passive

Whenever an ally inflicts Shock, Charge this by 1.0 second(s).

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Steel × 2Ironcore · Clawnetic

Ability text matches

  • Ironcore references ElectricCharge adjacent Electric allies by 1 second(s). (Ironcore can't receive charge)Potential interaction with Joltail.
  • Ironcore references ElectricCharge adjacent Electric allies by 2 second(s). (Ironcore can't receive charge)Potential interaction with Joltail.

Recent pair signals

Current Balance 22 · recent ranked rounds.

No recent pair results are available for these board pairs.

Team toolkit

  • DamageIroncore: 30 · Joltail: 3 · Formiqueen: 120 · Boomagon: 40 · Ironcore: 30 · Clawnetic: 60
  • ShockJoltail: 12

Round inventory

Trinkets

6 trinkets · 6 types

Gold Trophy

On Victory Gain $8.

Quick Bell

Monsters in your shop have +5% Cooldown Speed.

Gold Bar

Increase Income by $10.

Membership Card

You can use 1 additional Item each day.

Blitz Bell

Monsters in your shop have +30% Cooldown Speed.

Zenith Stone

When your monsters gain stats, they gain +80% more (except Multicast).