Ranked run
Black Belt
Run a4svhcmhd2nyh48 · Sep 15, 2026, 2:56 PM

Trainer effect
Black Belt
On Battle Start If you have exactly 1 Fighting monster on your team, activate its On Victory ability.
Selected team
Round 4
Round result: loss

Ratacomb
Tier 1 · Cost 15
+2 Multicast permanently. Revives itself once per battle.
No equipment observed on this monster.

Rattleghast
Tier 1 · Cost 10
Knockout adjacent allies and gain +5 Poison this battle for each ally Knockout.
No equipment observed on this monster.

Nekoffin
Tier 2 · Cost 20
Gain a random non-unique Common Trinket.
No equipment observed on this monster.

Shellter
Tier 1 · Cost 10
-20 Shield for this battle.
No equipment observed on this monster.

Lamplet
Tier 1 · Cost 5
Ability details unavailable.
No equipment observed on this monster.

Toximoth
Tier 1 · Cost 15
On Bought Give Toxic monsters in the shop +1 Poison for the rest of the run.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Ghost × 3Ratacomb · Rattleghast · Nekoffin
- Bug × 2Lamplet · Toximoth
- Toxic × 2Rattleghast · Toximoth
Ability text matches
- Toximoth references ToxicOn Bought Give Toxic monsters in the shop +1 Poison for the rest of the run.Potential interaction with Rattleghast.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- BurnLamplet: 1
- DamageRatacomb: 40 · Nekoffin: 250 · Toximoth: 2
- PoisonRattleghast: 1 · Toximoth: 2
- ShieldShellter: 120
Round inventory
Trinkets
2 trinkets · 2 types

Locked Box
The next time you lose a battle, gain a random non-unique Trinket of the highest rarity your shop rank allows.

Gold Nugget
Increase Income by $3.
