Ranked run
Swim Coach
Run 9w37hvwhn87suvi · Sep 4, 2026, 1:34 AM

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 10
Round result: loss

Coalem
Tier 4 · Cost 45
Trigger this.
No equipment observed on this monster.

Omnichrome
Tier 6 · Cost 80
Gain 80% of the stats of the enemy monster with the highest stats permanently (excluding Multicast and Cooldown).
No equipment observed on this monster.

Magmalith
Tier 3 · Cost 30
Give the Fire ally above +2 Burn permanently.
No equipment observed on this monster.

Magmite
Tier 1 · Cost 15
+30 Shield and +3 Burn permanently.
No equipment observed on this monster.

Draconarch
Tier 5 · Cost 60
Activate the On Battle Start abilities of adjacent allies and increase this monster's Cooldown by 6 for this battle.
No equipment observed on this monster.

Sunsage
Tier 1 · Cost 10
For each Fire ally, this gains +20% Cooldown Speed permanently.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Fire × 4Coalem · Magmalith · Magmite · Sunsage
- Rock × 2Coalem · Magmite
Ability text matches
- Magmalith references FireGive the Fire ally above +2 Burn permanently.Potential interaction with Coalem, Magmite, Sunsage.
- Sunsage references FireFor each Fire ally, this gains +20% Cooldown Speed permanently.Potential interaction with Coalem, Magmalith, Magmite.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- BurnCoalem: 40 · Magmalith: 5 · Magmite: 12 · Sunsage: 15
- DamageOmnichrome: 1 · Draconarch: 100 · Sunsage: 15
- ShieldCoalem: 900 · Magmite: 120
Round inventory
Trinkets
7 trinkets · 6 types

Fire Orb × 2
Your Fire monsters have +3 Burn.

Gold Nugget
Increase Income by $3.

Quick Bell
Monsters in your shop have +5% Cooldown Speed.

Gold-o-matic
Increase Income by $30.

Silver Watch
When a monster levels up from a merge, it gains +15% Cooldown Speed.

Mysterious Mask
Choose a trainer and gain their ability.
