Ranked run
Burglar
Run sc0du9n0t8e3ya7 · Sep 8, 2026, 5:40 PM

Trainer effect
Burglar
Trinket gifts only offer 2 choices, but you can take both of them.
Selected team
Round 10
Round result: loss

Rubbin
Tier 1 · Cost 15
Gain 3 random non-unique Common Trinkets.
No equipment observed on this monster.

Dracana
Tier 3 · Cost 30
Charge the ally behind by 1 second(s). (Dracana can't receive charge)
No equipment observed on this monster.

Steamscuttle
Tier 3 · Cost 40
Charge adjacent Fire and Water allies by 1 second(s). (Steamscuttle can't receive charge)
No equipment observed on this monster.

Pawsperity
Tier 2 · Cost 25
Gain 2 random non-unique Uncommon Trinkets.
No equipment observed on this monster.

Shrinell
Tier 4 · Cost 50
Ally behind has +1% Cooldown Speed for each Trinket that you own.
No equipment observed on this monster.

Furnadon
Tier 1 · Cost 10
Has an additional +3 Burn for each Trinket that you own.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Curio × 4Rubbin · Pawsperity · Shrinell · Furnadon
- Fire × 2Steamscuttle · Furnadon
Ability text matches
- Steamscuttle references FireCharge adjacent Fire and Water allies by 1 second(s). (Steamscuttle can't receive charge)Potential interaction with Furnadon.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- BurnSteamscuttle: 5 · Furnadon: 12
- DamageRubbin: 120 · Dracana: 5 · Pawsperity: 200 · Shrinell: 320
- HealSteamscuttle: 30
Round inventory
Trinkets
42 trinkets · 23 types

Junk × 4
Does nothing.

Power Pouch
When you buy an item, give your monsters +2 Damage.

Bargain Bin
The first Common monster you buy each day is free.

Tempo Charm × 3
On Battle Start A random monster gains +5% Cooldown Speed permanently.

Topaz Ring × 2
Monsters in your shop have +10% Shield.

Gold Trophy × 5
On Victory Gain $8.

Training Weights
+100 HP

Quick Bell × 3
Monsters in your shop have +5% Cooldown Speed.

Power Crown × 3
Your top middle monster has +20 Damage.

Poison Bell
Toxic monsters in your shop have +6 Poison.

Quick Flag × 4
Your monsters in the leftmost column have +5% Cooldown Speed.

Wood Sword
Your monsters have +5 Damage.

Boxing Glove
On Victory Your team gains +5 Damage permanently.

Momentum Flag
On Battle Start Your monsters in the leftmost column gain +10% Cooldown Speed permanently.

Fire Orb
Your Fire monsters have +3 Burn.

Earth Crest
On Battle Start Your monsters in the rightmost column gain +10% Shield permanently.

Gold Bracelet × 2
At the start of each day, give a random monster +8 Sell Value.

Sapphire Ring × 2
Monsters in your shop have +10% Heal.

Speed Crest
Your monsters in the rightmost column have +20% Cooldown Speed.

Link Cable
All of your team's monsters are now considered adjacent to each other.

Rally Flag
On Battle Start Your monsters in the leftmost column gain +12 Damage permanently.

Mysterious Gem
Your monsters have +20% Damage.

Power Band
Give the first monster you buy each day +20 Damage.
