Ranked run
Swim Coach
Run lihuqcz2skcouxo · Sep 2, 2026, 4:57 AM

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 11
Round result: win

Boomagon
Tier 2 · Cost 30
Give the ally behind +8% Cooldown Speed permanently.
No equipment observed on this monster.

Opalion
Tier 4 · Cost 50
Trigger 2 random Rock allies. (Except other Opalion)
No equipment observed on this monster.

Fernfowl
Tier 5 · Cost 60
Evolve after your team deals 15000 non-status Damage.
No equipment observed on this monster.

Celestia
Tier 4 · Cost 30
Disable abilities of all Ongoing monsters in this row.
No equipment observed on this monster.

Bonshell
Tier 2 · Cost 20
+300 Damage and +300 Shield for this battle.
No equipment observed on this monster.

Ginsage
Tier 4 · Cost 50
Adjacent Grass allies gain +20% Cooldown Speed permanently.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Grass × 3Fernfowl · Bonshell · Ginsage
- Dragon × 2Boomagon · Celestia
- Rock × 2Opalion · Bonshell
Ability text matches
- Opalion references RockTrigger 2 random Rock allies. (Except other Opalion)Potential interaction with Bonshell.
- Ginsage references GrassAdjacent Grass allies gain +20% Cooldown Speed permanently.Potential interaction with Fernfowl, Bonshell.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageBoomagon: 40 · Fernfowl: 100 · Celestia: 260 · Ginsage: 300
- ShieldOpalion: 84 · Bonshell: 300
Round inventory
Trinkets
9 trinkets · 7 types

Tempo Charm × 3
On Battle Start A random monster gains +5% Cooldown Speed permanently.

Gold Bar
Increase Income by $10.

Echo Charm
Your monsters' On Bought abilities activate an additional time.

Membership Card
You can use 1 additional Item each day.

Market License
Increase shop rank by 1.

Haste Crown
Your top middle monster has +30% Cooldown Speed.

Repeater Charm
Your monsters' On Battle Start abilities activate an additional time.
