Ranked run
Swim Coach
Run yy6pej0lk2pcruh · Jul 26, 2026, 9:48 AM
Patch unknownUpdated Jul 26, 2026, 2:40 PM11 observed rounds

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 3
Round result: loss
Patch unknownUpdated Jul 26, 2026, 2:40 PM4 board slots3 trinkets
4 of 6board slots filled
Slot 1Level 3

Mosslug
GrassWater
Tier 1 · Cost 10
Cooldown5s
Multicast—
Heal90
On Cast
+60 Damage for this battle.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Slot 2Level 2 · Shiny

Dribblet
Water
Tier 1 · Cost 10
Cooldown3.5s
Multicast—
Heal36
Ability / passive
Evolves at level 3.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Slot 3Level 1

Dribblet
Water
Tier 1 · Cost 10
Cooldown3.5s
Multicast—
Heal15
Ability / passive
Evolves at level 3.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Slot 4Level 1

Dribblet
Water
Tier 1 · Cost 10
Cooldown3.5s
Multicast—
Heal15
Ability / passive
Evolves at level 3.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Board signals
Team interactions
Shared types
- Water × 2Mosslug · Dribblet
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 12 · recent ranked rounds.
- Dribblet + Mosslug599 rounds together · 50% round win association599 observed win/loss round results
Team toolkit
- HealMosslug: 90 · Dribblet: 36 · Dribblet: 15 · Dribblet: 15
Round inventory
Trinkets
3 trinkets · 3 types

Gold Trophy
On Victory Gain $8.

Gold Nugget
At the start of each day, gain $3.

Quick Bell
Monsters in your shop have +5% Cooldown Speed.
