Ranked run

Youngster

Run uhe4iocj54hcbb8 · Jul 26, 2026, 8:52 AM

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Patch unknownUpdated Jul 26, 2026, 2:40 PM2 observed rounds
Outcomeunknown
Record11
MMR1605?
Tiermaster

Trainer effect

Youngster

Gain 3 free rerolls every day.

Selected team

Round 12

Round result: loss

Open in Team Builder
Patch unknownUpdated Jul 26, 2026, 2:40 PM6 board slots14 trinkets
6 of 6board slots filled
Slot 1Level 3

Thorntail

GrassToxic

Tier 3 · Cost 35

Cooldown6.5s
Multicast
Damage50
Poison1
Ability / passive

When allies inflict Poison, this gains +18 Damage permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 3

Noxalith

Toxic

Tier 3 · Cost 30

Cooldown8s
Multicast
Poison15
On Cast

Give the ally above +9 Poison permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 2

Dirgefin

GhostWater

Tier 3 · Cost 25

Cooldown4.5s
Multicast
Damage50
Heal100
On Cast

Knockout all Common allies and enemies.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 3

Fumungus

GrassToxic

Tier 4 · Cost 40

Cooldown3s
Multicast
Poison6
Ongoing

Has additional Damage equal to 3x the Poison on the enemy.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 2

Puffloon

ToxicWater

Tier 2 · Cost 30

Cooldown10s
Multicast2
Heal10
Poison1
Ability / passive

Trigger this when adjacent Toxic allies trigger. (Except other Puffloon)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 1

Aristobat

FlyingToxic

Tier 3 · Cost 25

Cooldown4s
Multicast2
Poison4
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Toxic × 5Thorntail · Noxalith · Fumungus · Puffloon · Aristobat
  • Grass × 2Thorntail · Fumungus
  • Water × 2Dirgefin · Puffloon

Ability text matches

  • Puffloon references ToxicTrigger this when adjacent Toxic allies trigger. (Except other Puffloon)Potential interaction with Thorntail, Noxalith, Fumungus, Aristobat.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Aristobat + Puffloon1,379 rounds together · 41% round win association1,379 observed win/loss round results
  • Fumungus + Puffloon993 rounds together · 42% round win association993 observed win/loss round results
  • Aristobat + Fumungus698 rounds together · 40% round win association698 observed win/loss round results
  • Puffloon + Thorntail677 rounds together · 43% round win association677 observed win/loss round results
  • Noxalith + Puffloon629 rounds together · 49% round win association629 observed win/loss round results
  • Aristobat + Thorntail469 rounds together · 45% round win association469 observed win/loss round results
  • Aristobat + Noxalith364 rounds together · 46% round win association364 observed win/loss round results
  • Fumungus + Noxalith263 rounds together · 48% round win association263 observed win/loss round results
  • Fumungus + Thorntail253 rounds together · 37% round win association253 observed win/loss round results
  • Aristobat + Dirgefin156 rounds together · 56% round win association156 observed win/loss round results
  • Noxalith + Thorntail147 rounds together · 44% round win association147 observed win/loss round results
  • Dirgefin + Puffloon132 rounds together · 52% round win association132 observed win/loss round results
  • Dirgefin + Fumungus82 rounds together · 59% round win association82 observed win/loss round results
  • Dirgefin + Noxalith71 rounds together · 58% round win association71 observed win/loss round results
  • Dirgefin + Thorntail38 rounds together · 61% round win association38 observed win/loss round results

Team toolkit

  • DamageThorntail: 50 · Dirgefin: 50
  • HealDirgefin: 100 · Puffloon: 10
  • PoisonThorntail: 1 · Noxalith: 15 · Fumungus: 6 · Puffloon: 1 · Aristobat: 4

Round inventory

Trinkets

14 trinkets · 7 types

Market License

Increase shop rank by 1.

Quick Bell

Monsters in your shop have +5% Cooldown Speed.

Gold Bar

At the start of each day, gain $10.

Silver Watch × 4

When a monster levels up, it gains +15% Cooldown Speed.

Gold-o-matic

At the start of each day, gain $30.

Power Band × 3

Give the first monster you buy each day +20 Damage.

Mighty Bell × 3

Monsters in your shop have +200 Damage.