Ranked run

Swim Coach

Run ipxnxoyxij24zob · Jul 26, 2026, 9:12 AM

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Patch unknownUpdated Jul 26, 2026, 2:40 PM4 observed rounds
Outcomeunknown
Record31
MMR1694?
Tiermaster

Trainer effect

Swim Coach

Gain a random Water monster each day.

Selected team

Round 15

Round result: win

Open in Team Builder
Patch unknownUpdated Jul 26, 2026, 2:40 PM6 board slots13 trinkets
6 of 6board slots filled
Slot 1Level 3

Sirenade

Water

Tier 4 · Cost 40

Cooldown4s
Multicast
Heal300
On Cast

Remove 50% of debuffs on your team.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 2

Aster

Water

Tier 3 · Cost 40

Cooldown3s
Multicast
Heal40
On Battle Start

Adjacent Water allies gain +40 Heal permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 3

Draconarch

Dragon

Tier 5 · Cost 60

Cooldown5s
Multicast3
Damage100
On Cast

Activate the On Battle Start abilities of adjacent allies and increase this monster's Cooldown by 2 for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 4

Emperooze

Water

Tier 1 · Cost 10

Cooldown3.5s
Multicast
Damage60
Heal90
On Battle Start

+100 Damage and +100 Heal permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 3

Torrantler

Water

Tier 5 · Cost 50

Cooldown8s
Multicast3
Heal200
On Cast

Trigger adjacent Water allies. (Except other Torrantler)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 2

Shelldra

DragonWater

Tier 4 · Cost 40

Cooldown4.5s
Multicast3
Damage15
Heal15
Ability / passive

Every 4 seconds, +2 Multicast for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Water × 5Sirenade · Aster · Emperooze · Torrantler · Shelldra
  • Dragon × 2Draconarch · Shelldra

Ability text matches

  • Aster references WaterAdjacent Water allies gain +40 Heal permanently.Potential interaction with Sirenade, Emperooze, Torrantler, Shelldra.
  • Torrantler references WaterTrigger adjacent Water allies. (Except other Torrantler)Potential interaction with Sirenade, Aster, Emperooze, Shelldra.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Aster + Shelldra721 rounds together · 50% round win association721 observed win/loss round results
  • Aster + Sirenade515 rounds together · 53% round win association515 observed win/loss round results
  • Shelldra + Torrantler459 rounds together · 53% round win association459 observed win/loss round results
  • Aster + Torrantler455 rounds together · 59% round win association455 observed win/loss round results
  • Sirenade + Torrantler403 rounds together · 54% round win association403 observed win/loss round results
  • Shelldra + Sirenade396 rounds together · 52% round win association396 observed win/loss round results
  • Aster + Draconarch384 rounds together · 58% round win association384 observed win/loss round results
  • Draconarch + Shelldra221 rounds together · 54% round win association221 observed win/loss round results
  • Draconarch + Sirenade200 rounds together · 58% round win association200 observed win/loss round results
  • Draconarch + Torrantler199 rounds together · 63% round win association199 observed win/loss round results
  • Aster + Emperooze17 rounds together · 47% round win association17 observed win/loss round results
  • Emperooze + Shelldra5 rounds together · 60% round win association5 observed win/loss round results
  • Emperooze + Sirenade1 rounds together · 100% round win association1 observed win/loss round results

Team toolkit

  • DamageDraconarch: 100 · Emperooze: 60 · Shelldra: 15
  • HealSirenade: 300 · Aster: 40 · Emperooze: 90 · Torrantler: 200 · Shelldra: 15

Round inventory

Trinkets

13 trinkets · 9 types

Market License × 2

Increase shop rank by 1.

Link Cable × 2

All of your team's monsters are now considered adjacent to each other.

Piggy Bank

Gain +$1 for each $10 you have at the end of each day.

Fire Orb

Your Fire monsters have +3 Burn.

Winged Crown

Your top middle monster has +1 Multicast.

Haste Crown × 2

Your top middle monster has +30% Cooldown Speed.

Repeater Charm

Your monsters' On Battle Start abilities activate an additional time.

Blitz Bell

Monsters in your shop have +30% Cooldown Speed.

Zenith Stone × 2

When your monsters gain stats, they gain +80% more (except Multicast).