Ranked run

Swim Coach

Run rcp3t0fvjzo40kg · Jul 16, 2026, 11:43 AM

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Patch unknownUpdated Jul 25, 2026, 2:16 PM1 observed rounds
Outcomeunknown
Record01
MMR1480?
Tiermaster

Trainer effect

Swim Coach

Gain a random Water monster each day.

Selected team

Round 14

Round result: loss

Open in Team Builder
Patch unknownUpdated Jul 25, 2026, 2:16 PM6 board slots14 trinkets
6 of 6board slots filled
Slot 1Level 3

Sirenade

Water

Tier 4 · Cost 40

Cooldown4s
Multicast
Heal300
On Cast

Remove 50% of debuffs on your team.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 3

Torrantler

Water

Tier 5 · Cost 50

Cooldown8s
Multicast3
Heal200
On Cast

Trigger adjacent Water allies. (Except other Torrantler)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 2

Shelldra

DragonWater

Tier 4 · Cost 40

Cooldown4.5s
Multicast3
Damage15
Heal15
Ability / passive

Every 4 seconds, +2 Multicast for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 3 · Shiny

Draconarch

Dragon

Tier 5 · Cost 60

Cooldown4s
Multicast3
Damage100
On Cast

Activate the On Battle Start abilities of adjacent allies and increase this monster's Cooldown by 1 for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 3

Emperooze

Water

Tier 1 · Cost 10

Cooldown3.5s
Multicast
Damage30
Heal45
On Battle Start

+50 Damage and +50 Heal permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 2

Aster

Water

Tier 3 · Cost 40

Cooldown3s
Multicast
Heal40
On Battle Start

Adjacent Water allies gain +40 Heal permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Water × 5Sirenade · Torrantler · Shelldra · Emperooze · Aster
  • Dragon × 2Shelldra · Draconarch

Ability text matches

  • Torrantler references WaterTrigger adjacent Water allies. (Except other Torrantler)Potential interaction with Sirenade, Shelldra, Emperooze, Aster.
  • Aster references WaterAdjacent Water allies gain +40 Heal permanently.Potential interaction with Sirenade, Torrantler, Shelldra, Emperooze.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Aster + Shelldra878 rounds together · 51% round win association878 observed win/loss round results
  • Aster + Sirenade610 rounds together · 54% round win association610 observed win/loss round results
  • Aster + Torrantler556 rounds together · 59% round win association556 observed win/loss round results
  • Shelldra + Torrantler547 rounds together · 53% round win association547 observed win/loss round results
  • Sirenade + Torrantler486 rounds together · 55% round win association486 observed win/loss round results
  • Shelldra + Sirenade480 rounds together · 52% round win association480 observed win/loss round results
  • Aster + Draconarch448 rounds together · 58% round win association448 observed win/loss round results
  • Draconarch + Shelldra270 rounds together · 54% round win association270 observed win/loss round results
  • Draconarch + Torrantler253 rounds together · 62% round win association253 observed win/loss round results
  • Draconarch + Sirenade229 rounds together · 59% round win association229 observed win/loss round results
  • Aster + Emperooze19 rounds together · 47% round win association19 observed win/loss round results
  • Emperooze + Shelldra10 rounds together · 70% round win association10 observed win/loss round results
  • Emperooze + Sirenade1 rounds together · 100% round win association1 observed win/loss round results

Team toolkit

  • DamageShelldra: 15 · Draconarch: 100 · Emperooze: 30
  • HealSirenade: 300 · Torrantler: 200 · Shelldra: 15 · Emperooze: 45 · Aster: 40

Round inventory

Trinkets

14 trinkets · 12 types

Quick Bell

Monsters that appear in your shop gain +5% Cooldown Speed permanently.

Training Weights × 2

+100 max HP.

Link Cable

All of your team's monsters are now considered adjacent to each other.

Market License

Increase shop rank by 1.

Sapphire Amulet

You receive 25% more Heal.

Haste Orb

Your monsters have +15% Cooldown Speed.

Warhorn

On Battle Start Your monsters gain +10 Damage permanently.

Zenith Stone × 2

When your monsters gain stats, they gain +80% more (except Multicast).

Haste Crown

Your top middle monster has +30% Cooldown Speed.

Metronome

Whenever one of your monsters casts, it gains +10 Damage for that battle.

Winged Crown

Your top middle monster has +1 Multicast.

Repeater Charm

Your monsters' On Battle Start abilities activate an additional time.