Ranked run
Swim Coach
Run rcp3t0fvjzo40kg · Jul 16, 2026, 11:43 AM

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 14
Round result: loss

Sirenade
Tier 4 · Cost 40
Remove 50% of debuffs on your team.
No equipment observed on this monster.

Torrantler
Tier 5 · Cost 50
Trigger adjacent Water allies. (Except other Torrantler)
No equipment observed on this monster.

Shelldra
Tier 4 · Cost 40
Every 4 seconds, +2 Multicast for this battle.
No equipment observed on this monster.

Draconarch
Tier 5 · Cost 60
Activate the On Battle Start abilities of adjacent allies and increase this monster's Cooldown by 1 for this battle.
No equipment observed on this monster.

Emperooze
Tier 1 · Cost 10
+50 Damage and +50 Heal permanently.
No equipment observed on this monster.

Aster
Tier 3 · Cost 40
Adjacent Water allies gain +40 Heal permanently.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Water × 5Sirenade · Torrantler · Shelldra · Emperooze · Aster
- Dragon × 2Shelldra · Draconarch
Ability text matches
- Torrantler references WaterTrigger adjacent Water allies. (Except other Torrantler)Potential interaction with Sirenade, Shelldra, Emperooze, Aster.
- Aster references WaterAdjacent Water allies gain +40 Heal permanently.Potential interaction with Sirenade, Torrantler, Shelldra, Emperooze.
Recent pair signals
Current Balance 12 · recent ranked rounds.
- Aster + Shelldra878 rounds together · 51% round win association878 observed win/loss round results
- Aster + Sirenade609 rounds together · 54% round win association609 observed win/loss round results
- Aster + Torrantler556 rounds together · 59% round win association556 observed win/loss round results
- Shelldra + Torrantler547 rounds together · 53% round win association547 observed win/loss round results
- Sirenade + Torrantler486 rounds together · 55% round win association486 observed win/loss round results
- Shelldra + Sirenade480 rounds together · 52% round win association480 observed win/loss round results
- Aster + Draconarch448 rounds together · 58% round win association448 observed win/loss round results
- Draconarch + Shelldra269 rounds together · 55% round win association269 observed win/loss round results
- Draconarch + Torrantler253 rounds together · 62% round win association253 observed win/loss round results
- Draconarch + Sirenade229 rounds together · 59% round win association229 observed win/loss round results
- Aster + Emperooze18 rounds together · 50% round win association18 observed win/loss round results
- Emperooze + Shelldra10 rounds together · 70% round win association10 observed win/loss round results
- Emperooze + Sirenade1 rounds together · 100% round win association1 observed win/loss round results
Team toolkit
- DamageShelldra: 15 · Draconarch: 100 · Emperooze: 30
- HealSirenade: 300 · Torrantler: 200 · Shelldra: 15 · Emperooze: 45 · Aster: 40
Round inventory
Trinkets
14 trinkets · 12 types

Quick Bell
Monsters that appear in your shop gain +5% Cooldown Speed permanently.

Training Weights × 2
+100 max HP.

Link Cable
All of your team's monsters are now considered adjacent to each other.

Market License
Increase shop rank by 1.

Sapphire Amulet
You receive 25% more Heal.

Haste Orb
Your monsters have +15% Cooldown Speed.

Warhorn
On Battle Start Your monsters gain +10 Damage permanently.

Zenith Stone × 2
When your monsters gain stats, they gain +80% more (except Multicast).

Haste Crown
Your top middle monster has +30% Cooldown Speed.

Metronome
Whenever one of your monsters casts, it gains +10 Damage for that battle.

Winged Crown
Your top middle monster has +1 Multicast.

Repeater Charm
Your monsters' On Battle Start abilities activate an additional time.
