Ranked run
Monster Ranger
Run zl8c7v7m4ni0rb4 · Sep 16, 2026, 4:09 AM

Trainer effect
Monster Ranger
Start with an Uncommon monster. Get another copy of that monster every 2 days.
Selected team
Round 7
Round result: loss

Nekoffin
Tier 2 · Cost 20
Gain 2 random non-unique Common Trinkets.
No equipment observed on this monster.

Rattleghast
Tier 1 · Cost 10
Knockout adjacent allies and gain +10 Poison this battle for each ally Knockout.
No equipment observed on this monster.

Rubbin
Tier 1 · Cost 15
Gain 3 Junk Trinkets.
No equipment observed on this monster.

Danuki
Tier 4 · Cost 50
On ally knockout, this gains 100% of their Damage for this battle. (Except other Danuki)
No equipment observed on this monster.

Nekoffin
Tier 2 · Cost 20
Gain a random non-unique Common Trinket.
No equipment observed on this monster.

Cawnushi
Tier 4 · Cost 50
On Knockout of any monster, this gains +70 Damage permanently.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Ghost × 4Nekoffin · Rattleghast · Danuki · Cawnushi
- Curio × 2Nekoffin · Rubbin
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageNekoffin: 500 · Rubbin: 120 · Danuki: 40 · Nekoffin: 250 · Cawnushi: 50
- PoisonRattleghast: 1
Round inventory
Trinkets
27 trinkets · 10 types

Junk × 15
Does nothing.

Sea Crest
On Battle Start Your monsters in the rightmost column gain +10% Heal permanently.

Quick Flag
Your monsters in the leftmost column have +5% Cooldown Speed.

Poison Orb
Your Toxic monsters have +3 Poison.

Power Pouch × 3
When you buy an item, give your monsters +2 Damage.

Boxing Glove
On Victory Your team gains +5 Damage permanently.

Quick Bell × 2
Monsters in your shop have +5% Cooldown Speed.

Market License
Increase shop rank by 1.

Gold Bracelet
At the start of each day, give a random monster +8 Sell Value.

Gold Trophy
On Victory Gain $8.
