Ranked run
Swim Coach
Run 9yzg4f2pws4d20i · Aug 31, 2026, 2:08 AM

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 13
Round result: win

Ironcore
Tier 3 · Cost 40
Charge adjacent Electric allies by 3 second(s). (Ironcore can't receive charge)
No equipment observed on this monster.

Humbolt
Tier 3 · Cost 25
Ability details unavailable.
No equipment observed on this monster.

Velocect
Tier 1 · Cost 15
Ability details unavailable.
No equipment observed on this monster.

Stellagon
Tier 5 · Cost 50
Adjacent allies with no abilities have +6 Multicast.
No equipment observed on this monster.

Electranade
Tier 2 · Cost 25
Knockout self.
No equipment observed on this monster.

Humbolt
Tier 3 · Cost 25
Ability details unavailable.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Electric × 2Humbolt · Electranade
- Flying × 2Humbolt · Velocect
Ability text matches
- Ironcore references ElectricCharge adjacent Electric allies by 3 second(s). (Ironcore can't receive charge)Potential interaction with Humbolt, Electranade, Humbolt.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageIroncore: 30 · Humbolt: 40 · Velocect: 13 · Stellagon: 450 · Humbolt: 30
- ShockHumbolt: 1 · Electranade: 84 · Humbolt: 1
Round inventory
Trinkets
11 trinkets · 9 types

Quick Bell
Monsters in your shop have +5% Cooldown Speed.

Gold Bar
Increase Income by $10.

Market License × 2
Increase shop rank by 1.

Membership Card
You can use 1 additional Item each day.

Barbell
+5000 HP

Link Cable
All of your team's monsters are now considered adjacent to each other.

Mysterious Mask
Choose a trainer and gain their ability.

Speed Crest × 2
Your monsters in the rightmost column have +20% Cooldown Speed.

Metronome
When your monsters cast, they gain +10 Damage for this battle.
