Ranked run
Monster Ranger
Run bzg4t72h9ye9822 · Jul 26, 2026, 9:11 AM
Patch unknownUpdated Jul 26, 2026, 12:00 PM11 observed rounds

Trainer effect
Monster Ranger
Start with an Uncommon monster. Get another copy of that monster every 2 days.
Selected team
Round 4
Round result: win
Patch unknownUpdated Jul 26, 2026, 12:00 PM3 board slots4 trinkets
3 of 6board slots filled
Slot 1Level 2

Frizzly
Electric
Tier 2 · Cost 25
Cooldown7s
Multicast—
Damage1
Shock16
On Battle Start
Trigger this.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Slot 2Level 2

Joltail
Electric
Tier 1 · Cost 15
Cooldown4.5s
Multicast—
Damage2
Shock8
Ability / passive
Ability details unavailable.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Slot 3Level 3 · Shiny

Velocect
BugFlying
Tier 1 · Cost 15
Cooldown3.5s
Multicast8
Damage13
Ability / passive
Ability details unavailable.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Board signals
Team interactions
Shared types
- Electric × 2Frizzly · Joltail
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 12 · recent ranked rounds.
- Joltail + Velocect1,631 rounds together · 54% round win association1,631 observed win/loss round results
- Frizzly + Velocect1,187 rounds together · 51% round win association1,187 observed win/loss round results
- Frizzly + Joltail319 rounds together · 55% round win association319 observed win/loss round results
Team toolkit
- DamageFrizzly: 1 · Joltail: 2 · Velocect: 13
- ShockFrizzly: 16 · Joltail: 8
Round inventory
Trinkets
4 trinkets · 3 types

Quick Bell
Monsters in your shop have +5% Cooldown Speed.

Power Pouch × 2
When you buy an item, give your monsters +2 Damage.

Power Crown
Your top middle monster has +20 Damage.
