Ranked run

Monster Ranger

Run bzg4t72h9ye9822 · Jul 26, 2026, 9:11 AM

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Patch unknownUpdated Jul 26, 2026, 12:00 PM11 observed rounds
Outcomeunknown
Record74
MMR1895?
Tiermaster

Trainer effect

Monster Ranger

Start with an Uncommon monster. Get another copy of that monster every 2 days.

Selected team

Round 4

Round result: win

Open in Team Builder
Patch unknownUpdated Jul 26, 2026, 12:00 PM3 board slots4 trinkets
3 of 6board slots filled
Slot 1Level 2

Frizzly

Electric

Tier 2 · Cost 25

Cooldown7s
Multicast
Damage1
Shock16
On Battle Start

Trigger this.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 2

Joltail

Electric

Tier 1 · Cost 15

Cooldown4.5s
Multicast
Damage2
Shock8
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 3 · Shiny

Velocect

BugFlying

Tier 1 · Cost 15

Cooldown3.5s
Multicast8
Damage13
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Electric × 2Frizzly · Joltail

Ability text matches

No exact ability text references another represented board type.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Joltail + Velocect1,631 rounds together · 54% round win association1,631 observed win/loss round results
  • Frizzly + Velocect1,187 rounds together · 51% round win association1,187 observed win/loss round results
  • Frizzly + Joltail319 rounds together · 55% round win association319 observed win/loss round results

Team toolkit

  • DamageFrizzly: 1 · Joltail: 2 · Velocect: 13
  • ShockFrizzly: 16 · Joltail: 8

Round inventory

Trinkets

4 trinkets · 3 types

Quick Bell

Monsters in your shop have +5% Cooldown Speed.

Power Pouch × 2

When you buy an item, give your monsters +2 Damage.

Power Crown

Your top middle monster has +20 Damage.