Ranked run

Monster Ranger

Run lvdw6jt15crqh53 · Jul 25, 2026, 10:49 PM

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Patch unknownUpdated Jul 26, 2026, 10:41 AM1 observed rounds
Outcomeunknown
Record01
MMR1952?
Tiermaster

Trainer effect

Monster Ranger

Start with an Uncommon monster. Get another copy of that monster every 2 days.

Selected team

Round 10

Round result: loss

Open in Team Builder
Patch unknownUpdated Jul 26, 2026, 10:41 AM6 board slots10 trinkets
6 of 6board slots filled
Slot 1Level 1

Galvanine

Electric

Tier 5 · Cost 50

Cooldown7s
Multicast
Damage10
Shock6
On Cast

+50% Cooldown Speed and +2 Shock for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 2

Ironcore

Steel

Tier 3 · Cost 40

Cooldown2s
Multicast
Damage30
On Cast

Charge adjacent Electric allies by 2 second(s). (Ironcore cannot receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 3

Humbolt

ElectricFlying

Tier 3 · Cost 25

Cooldown4s
Multicast4
Damage45
Shock1
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 2

Velocect

BugFlying

Tier 1 · Cost 15

Cooldown3.5s
Multicast3
Damage20
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 2

Pylong

Electric

Tier 4 · Cost 40

Cooldown7s
Multicast
Damage1
Shock15
Ongoing

Ally behind has +200% Shock.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 3

Electranade

Electric

Tier 2 · Cost 25

Cooldown4.5s
Multicast
Shock75
On Cast

Knockout self.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Electric × 4Galvanine · Humbolt · Pylong · Electranade
  • Flying × 2Humbolt · Velocect

Ability text matches

  • Ironcore references ElectricCharge adjacent Electric allies by 2 second(s). (Ironcore cannot receive charge)Potential interaction with Galvanine, Humbolt, Pylong, Electranade.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Electranade + Velocect2,104 rounds together · 55% round win association2,104 observed win/loss round results
  • Humbolt + Ironcore892 rounds together · 48% round win association892 observed win/loss round results
  • Pylong + Velocect853 rounds together · 49% round win association853 observed win/loss round results
  • Ironcore + Velocect810 rounds together · 47% round win association810 observed win/loss round results
  • Ironcore + Pylong668 rounds together · 50% round win association668 observed win/loss round results
  • Galvanine + Ironcore625 rounds together · 48% round win association625 observed win/loss round results
  • Humbolt + Velocect595 rounds together · 47% round win association595 observed win/loss round results
  • Humbolt + Pylong571 rounds together · 50% round win association571 observed win/loss round results
  • Electranade + Pylong463 rounds together · 45% round win association463 observed win/loss round results
  • Electranade + Humbolt337 rounds together · 48% round win association337 observed win/loss round results
  • Galvanine + Pylong260 rounds together · 48% round win association260 observed win/loss round results
  • Electranade + Ironcore248 rounds together · 47% round win association248 observed win/loss round results
  • Galvanine + Humbolt221 rounds together · 49% round win association221 observed win/loss round results
  • Galvanine + Velocect123 rounds together · 37% round win association123 observed win/loss round results
  • Electranade + Galvanine62 rounds together · 47% round win association62 observed win/loss round results

Team toolkit

  • DamageGalvanine: 10 · Ironcore: 30 · Humbolt: 45 · Velocect: 20 · Pylong: 1
  • ShockGalvanine: 6 · Humbolt: 1 · Pylong: 15 · Electranade: 75

Round inventory

Trinkets

10 trinkets · 10 types

Hero's Sword

Your monsters have +12 Damage.

Membership Card

When you buy an item, +1 free rerolls.

Gold Trophy

On Victory Gain $8.

Meteorite

On Battle Start Your monsters with no abilities gain +20 Damage permanently.

Wood Sword

Your monsters have +5 Damage.

Link Cable

All of your team's monsters are now considered adjacent to each other.

Warhorn

On Battle Start Your monsters gain +10 Damage permanently.

Power Crown

Your top middle monster has +20 Damage.

Market License

Increase shop rank by 1.

Mega Duplicator

Gain 2 additional copies of the next Trinket you get from a gift.