Ranked run

Musician

Run traed6s59vzo70s · Jul 25, 2026, 12:03 PM

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Patch unknownUpdated Jul 25, 2026, 2:00 PM14 observed rounds
Outcomeunknown
Record95
MMR1501?
Tiermaster

Trainer effect

Musician

If you have exactly 1 Electric monster on your team, it will have +150% Shock.

Selected team

Round 5

Round result: win

Open in Team Builder
Patch unknownUpdated Jul 25, 2026, 2:00 PM6 board slots4 trinkets
6 of 6board slots filled
Slot 1Level 1

Frizzly

Electric

Tier 2 · Cost 25

Cooldown7s
Multicast
Damage1
Shock8
On Battle Start

Trigger this.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 2

Velocect

BugFlying

Tier 1 · Cost 15

Cooldown3.5s
Multicast3
Damage20
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 1

Velocect

BugFlying

Tier 1 · Cost 15

Cooldown3.5s
Multicast2
Damage15
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 1

Spinarai

BugToxic

Tier 1 · Cost 10

Cooldown2.5s
Multicast
Damage3
Poison1
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 1

Stingarde

Bug

Tier 1 · Cost 10

Cooldown5s
Multicast
Damage150
On Cast

Knockout self.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 2

Gildshell

Bug

Tier 2 · Cost 20

Cooldown2s
Multicast
Damage1
On Battle Start

+40 Sell Value permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Bug × 4Velocect · Spinarai · Stingarde · Gildshell

Ability text matches

No exact ability text references another represented board type.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Stingarde + Velocect1,343 rounds together · 63% round win association1,343 observed win/loss round results
  • Frizzly + Velocect1,161 rounds together · 52% round win association1,161 observed win/loss round results
  • Spinarai + Velocect884 rounds together · 60% round win association884 observed win/loss round results
  • Gildshell + Velocect878 rounds together · 53% round win association878 observed win/loss round results
  • Spinarai + Stingarde555 rounds together · 56% round win association555 observed win/loss round results
  • Gildshell + Spinarai456 rounds together · 44% round win association456 observed win/loss round results
  • Gildshell + Stingarde343 rounds together · 49% round win association343 observed win/loss round results
  • Frizzly + Gildshell250 rounds together · 54% round win association250 observed win/loss round results
  • Frizzly + Spinarai151 rounds together · 64% round win association151 observed win/loss round results
  • Frizzly + Stingarde134 rounds together · 54% round win association134 observed win/loss round results

Team toolkit

  • DamageFrizzly: 1 · Velocect: 20 · Velocect: 15 · Spinarai: 3 · Stingarde: 150 · Gildshell: 1
  • PoisonSpinarai: 1
  • ShockFrizzly: 8

Round inventory

Trinkets

4 trinkets · 4 types

Hero's Sword

Your monsters have +12 Damage.

Gold Trophy

On Victory Gain $8.

Power Pouch

When you buy an item, give your monsters +2 Damage.

Power Band

Give the first monster you buy each day +20 Damage.