Ranked run
Swim Coach
Run jjtdam03sjnr9ii · Aug 25, 2026, 2:26 PM

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 8
Round result: loss

Wishwash
Tier 4 · Cost 40
Gain a random non-unique Uncommon Trinket.
No equipment observed on this monster.

Shelldra
Tier 4 · Cost 40
Every 4.0 seconds, +1 Multicast for this battle.
No equipment observed on this monster.

Bumblebolt
Tier 1 · Cost 10
+3 Shock for this battle.
No equipment observed on this monster.

Shelldra
Tier 4 · Cost 40
Every 4.0 seconds, +1 Multicast for this battle.
No equipment observed on this monster.

Aster
Tier 3 · Cost 40
Adjacent Water allies gain +20 Heal permanently.
No equipment observed on this monster.

Plunderbird
Tier 2 · Cost 30
Gain $1.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Water × 4Wishwash · Shelldra · Aster · Plunderbird
Ability text matches
- Aster references WaterAdjacent Water allies gain +20 Heal permanently.Potential interaction with Wishwash, Shelldra, Shelldra, Plunderbird.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageShelldra: 15 · Bumblebolt: 9 · Shelldra: 15 · Plunderbird: 1
- HealWishwash: 150 · Shelldra: 15 · Shelldra: 15 · Aster: 40 · Plunderbird: 25
- ShockBumblebolt: 3
Round inventory
Trinkets
9 trinkets · 8 types

Wood Sword
Your monsters have +5 Damage.

Gold Nugget × 2
Increase Income by $3.

Membership Card
You can use 1 additional Item each day.

Quick Bell
Monsters in your shop have +5% Cooldown Speed.

Silver Watch
When a monster levels up from a merge, it gains +15% Cooldown Speed.

Piggy Bank
Gain +$1 for each $10 you have at the end of each day.

Power Crown
Your top middle monster has +20 Damage.

Warhorn
On Battle Start Your monsters gain +10 Damage permanently.
