Ranked run

Rich Lady

Run 9n2w48znqlvuiee · Aug 31, 2026, 9:35 PM

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Patch unknownUpdated Sep 1, 2026, 3:34 AM3 observed rounds
Outcomeunknown
Record03
MMR1470?
Tiermaster

Trainer effect

Rich Lady

Gain shop rank +2 and $10.

Selected team

Round 11

Round result: loss

Open in Team Builder
Patch unknownUpdated Sep 1, 2026, 3:34 AM6 board slots4 trinkets
6 of 6board slots filled
Slot 1Level 1

Ironcore

Steel

Tier 3 · Cost 40

Cooldown2s
Multicast
Damage30
On Cast

Charge adjacent Electric allies by 1 second(s). (Ironcore can't receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 1

Galvanine

Electric

Tier 5 · Cost 50

Cooldown7s
Multicast
Damage10
Shock6
On Cast

+50% Cooldown Speed and +2 Shock for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 1

Saberhorn

Dragon

Tier 5 · Cost 60

Cooldown8s
Multicast
Damage100
On Cast

Give the ally in front +1 Multicast and increase this monster's Cooldown by 8 seconds for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 1

Galvanine

Electric

Tier 5 · Cost 50

Cooldown7s
Multicast
Damage10
Shock6
On Cast

+50% Cooldown Speed and +2 Shock for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 2

Ironcore

Steel

Tier 3 · Cost 40

Cooldown2s
Multicast
Damage30
On Cast

Charge adjacent Electric allies by 2 second(s). (Ironcore can't receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 1

Frizzly

Electric

Tier 2 · Cost 25

Cooldown7s
Multicast
Damage1
Shock8
On Battle Start

Trigger this.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Electric × 2Galvanine · Frizzly

Ability text matches

  • Ironcore references ElectricCharge adjacent Electric allies by 1 second(s). (Ironcore can't receive charge)Potential interaction with Galvanine, Galvanine, Frizzly.
  • Ironcore references ElectricCharge adjacent Electric allies by 2 second(s). (Ironcore can't receive charge)Potential interaction with Galvanine, Galvanine, Frizzly.

Recent pair signals

Current Balance 22 · recent ranked rounds.

  • Galvanine + Ironcore100 rounds together · 72% round win association100 observed win/loss round results
  • Galvanine + Saberhorn49 rounds together · 84% round win association49 observed win/loss round results
  • Ironcore + Saberhorn44 rounds together · 80% round win association44 observed win/loss round results
  • Frizzly + Ironcore21 rounds together · 71% round win association21 observed win/loss round results
  • Frizzly + Galvanine13 rounds together · 85% round win association13 observed win/loss round results
  • Frizzly + Saberhorn3 rounds together · 33% round win association3 observed win/loss round results

Team toolkit

  • DamageIroncore: 30 · Galvanine: 10 · Saberhorn: 100 · Galvanine: 10 · Ironcore: 30 · Frizzly: 1
  • ShockGalvanine: 6 · Galvanine: 6 · Frizzly: 8

Round inventory

Trinkets

4 trinkets · 2 types

Quick Bell × 3

Monsters in your shop have +5% Cooldown Speed.

Mysterious Gem

Your monsters have +20% Damage.