Ranked run
Swim Coach
Run zlbh75fb0qgx3o6 · Sep 14, 2026, 3:26 PM

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 5
Round result: win

Sukoi
Tier 2 · Cost 20
On the first cast, level up the ally above for this battle (max level 4).
No equipment observed on this monster.

Swoonet
Tier 1 · Cost 10
This only needs 2 copies to level up. This can level up indefinitely.
No equipment observed on this monster.

Kappow
Tier 2 · Cost 30
Level up. This can level up indefinitely.
No equipment observed on this monster.

Steamscuttle
Tier 3 · Cost 40
Charge adjacent Fire and Water allies by 1 second(s). (Steamscuttle can't receive charge)
No equipment observed on this monster.

Dewlotl
Tier 1 · Cost 10
When an ally levels up, this gains +48 Damage and +48 Heal permanently.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Water × 5Sukoi · Swoonet · Kappow · Steamscuttle · Dewlotl
Ability text matches
- Steamscuttle references WaterCharge adjacent Fire and Water allies by 1 second(s). (Steamscuttle can't receive charge)Potential interaction with Sukoi, Swoonet, Kappow, Dewlotl.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- BurnSteamscuttle: 5
- DamageSwoonet: 30 · Kappow: 100 · Dewlotl: 30
- HealSukoi: 80 · Swoonet: 30 · Steamscuttle: 30 · Dewlotl: 30
Round inventory
Trinkets
4 trinkets · 4 types

Bargain Bin
The first Common monster you buy each day is free.

Quick Flag
Your monsters in the leftmost column have +5% Cooldown Speed.

Echo Charm
Your monsters' On Bought abilities activate an additional time.

Greedy Gloves
You can take all of the choices from your next Trinket gift.
