Ranked run
Burglar
Run wwmy3dctfbzmzrh · Sep 11, 2026, 6:03 PM

Trainer effect
Burglar
Trinket gifts only offer 2 choices, but you can take both of them.
Selected team
Round 9
Round result: loss

Draconarch
Tier 5 · Cost 60
Activate the On Battle Start abilities of adjacent allies and increase this monster's Cooldown by 6 for this battle.
No equipment observed on this monster.

Ginsage
Tier 4 · Cost 50
Adjacent Grass allies gain +10% Cooldown Speed permanently.
No equipment observed on this monster.

Furnadon
Tier 1 · Cost 10
Has an additional +3 Burn for each Trinket that you own.
No equipment observed on this monster.

Wishwash
Tier 4 · Cost 40
Gain a random non-unique Uncommon Trinket.
No equipment observed on this monster.

Steamscuttle
Tier 3 · Cost 40
Charge adjacent Fire and Water allies by 2 second(s). (Steamscuttle can't receive charge)
No equipment observed on this monster.

Pyrokami
Tier 3 · Cost 25
+10 Burn for this battle.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Fire × 3Furnadon · Steamscuttle · Pyrokami
- Water × 2Wishwash · Steamscuttle
Ability text matches
- Steamscuttle references FireCharge adjacent Fire and Water allies by 2 second(s). (Steamscuttle can't receive charge)Potential interaction with Furnadon, Pyrokami.
- Steamscuttle references WaterCharge adjacent Fire and Water allies by 2 second(s). (Steamscuttle can't receive charge)Potential interaction with Wishwash.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- BurnFurnadon: 12 · Steamscuttle: 10 · Pyrokami: 5
- DamageDraconarch: 100 · Ginsage: 150
- HealWishwash: 150 · Steamscuttle: 60
Round inventory
Trinkets
15 trinkets · 11 types

Wood Sword
Your monsters have +5 Damage.

Tempo Charm × 2
On Battle Start A random monster gains +5% Cooldown Speed permanently.

Fire Bell × 3
Fire monsters in your shop have +5 Burn.

Market License
Increase shop rank by 1.

Membership Card × 2
You can use 1 additional Item each day.

Piggy Bank
Gain +$1 for each $10 you have at the end of each day.

Power Band
Give the first monster you buy each day +20 Damage.

Bug Net
Bug monsters in the shop cost 3 less.

Warhorn
On Battle Start Your monsters gain +10 Damage permanently.

Metal Bat
On Battle Start Your monster with the highest Cooldown gains +50% Damage for this battle.

Poison Bell
Toxic monsters in your shop have +6 Poison.
