Ranked run
Monster Ranger
Run w4yckjg153ntagd · Sep 13, 2026, 3:22 AM

Trainer effect
Monster Ranger
Start with an Uncommon monster. Get another copy of that monster every 2 days.
Selected team
Round 9
Round result: loss

Coalem
Tier 4 · Cost 45
Trigger this.
No equipment observed on this monster.

Magmalith
Tier 3 · Cost 30
Give the Fire ally above +4 Burn permanently.
No equipment observed on this monster.

Pyronade
Tier 2 · Cost 25
Knockout self.
No equipment observed on this monster.

Draconarch
Tier 5 · Cost 60
Activate the On Battle Start abilities of adjacent allies and increase this monster's Cooldown by 5 for this battle.
No equipment observed on this monster.

Sunsage
Tier 1 · Cost 10
For each Fire ally, this gains +20% Cooldown Speed permanently.
No equipment observed on this monster.

Cherubble
Tier 3 · Cost 25
Give adjacent allies Protect 1.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Fire × 4Coalem · Magmalith · Pyronade · Sunsage
- Rock × 2Coalem · Cherubble
Ability text matches
- Magmalith references FireGive the Fire ally above +4 Burn permanently.Potential interaction with Coalem, Pyronade, Sunsage.
- Sunsage references FireFor each Fire ally, this gains +20% Cooldown Speed permanently.Potential interaction with Coalem, Magmalith, Pyronade.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- BurnCoalem: 20 · Magmalith: 10 · Pyronade: 54 · Sunsage: 15
- DamageDraconarch: 100 · Sunsage: 15
- ShieldCoalem: 450 · Cherubble: 100
Round inventory
Trinkets
8 trinkets · 7 types

Fire Orb × 2
Your Fire monsters have +3 Burn.

Power Crown
Your top middle monster has +20 Damage.

Wood Sword
Your monsters have +5 Damage.

Market License
Increase shop rank by 1.

Haste Crown
Your top middle monster has +30% Cooldown Speed.

Membership Card
You can use 1 additional Item each day.

Link Cable
All of your team's monsters are now considered adjacent to each other.
