Ranked run
Burglar
Run aleouwmgy27g0m9 · Sep 16, 2026, 3:56 AM

Trainer effect
Burglar
Trinket gifts only offer 2 choices, but you can take both of them.
Selected team
Round 13
Round result: win

Dollhime
Tier 3 · Cost 40
Exact level stats unavailable.
On Trinket Gained +180 Damage permanently.
No equipment observed on this monster.

Shrinell
Tier 4 · Cost 50
Ally behind has +0.5% Cooldown Speed for each Trinket that you own.
No equipment observed on this monster.

Gachapod
Tier 5 · Cost 60
When this triggers, gain 3 random non-unique Common Trinkets, then improve this ability for this battle.
No equipment observed on this monster.

Vipair
Tier 3 · Cost 35
Gains +8 Poison permanently whenever you gain a Trinket.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Curio × 4Dollhime · Shrinell · Gachapod · Vipair
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageShrinell: 160 · Gachapod: 300
- PoisonVipair: 10
Round inventory
Trinkets
71 trinkets · 30 types

Junk × 3
Does nothing.

Sapphire Ring × 5
Monsters in your shop have +10% Heal.

Quick Flag × 7
Your monsters in the leftmost column have +5% Cooldown Speed.

Poison Orb
Your Toxic monsters have +3 Poison.

Gold Bracelet × 2
At the start of each day, give a random monster +8 Sell Value.

Training Weights × 4
+100 HP

Tempo Charm × 4
On Battle Start A random monster gains +5% Cooldown Speed permanently.

Gold Trophy × 7
On Victory Gain $8.

Warhorn
On Battle Start Your monsters gain +10 Damage permanently.

Topaz Amulet
You receive 25% more Shield.

Fool's Gold
Increase Income by $15. The shop no longer stocks Item.

Boxing Glove × 4
On Victory Your team gains +5 Damage permanently.

Gold Nugget × 3
Increase Income by $3.

Blitz Bell × 2
Monsters in your shop have +30% Cooldown Speed.

Topaz Ring × 3
Monsters in your shop have +10% Shield.

Piggy Bank
Gain +$1 for each $10 you have at the end of each day.

Small Club × 3
Your monsters with a Cooldown of 5 seconds or above have +20% Damage.

Quick Bell × 4
Monsters in your shop have +5% Cooldown Speed.

Momentum Flag
On Battle Start Your monsters in the leftmost column gain +10% Cooldown Speed permanently.

Echo Bell
When you buy a 0 cost item, use it an additional time.

Power Pouch × 3
When you buy an item, give your monsters +2 Damage.

Link Cable
All of your team's monsters are now considered adjacent to each other.

Power Bell
Monsters in your shop have +25 Damage.

Fire Orb
Your Fire monsters have +3 Burn.

Terrarium
Your Bug monsters have +20% Damage.

Wood Sword
Your monsters have +5 Damage.

Barbell × 2
+5000 HP

Winged Crown
Your top middle monster has +1 Multicast.

Mighty Bell
Monsters in your shop have +300 Damage.

Metronome
When your monsters cast, they gain +10 Damage for this battle.
