Ranked run
Mad Scientist
Run i13uhikx5cvil33 · Sep 13, 2026, 8:13 AM

Trainer effect
Mad Scientist
On day 7, transform monsters on your active team into random level 1 Legendary monsters.
Selected team
Round 10
Round result: win

Gachapod
Tier 5 · Cost 60
When this triggers, gain a random non-unique Common Trinket, then improve this ability for this battle.
No equipment observed on this monster.

Tsunamere
Tier 5 · Cost 55
Level up all adjacent allies for this battle (max level 3).
No equipment observed on this monster.

Cairnage
Tier 5 · Cost 55
Allies gain Damage for this battle equal to their Shield.
No equipment observed on this monster.

Dracana
Tier 3 · Cost 30
Charge the ally behind by 2 second(s). (Dracana can't receive charge)
No equipment observed on this monster.

Bonshell
Tier 2 · Cost 20
+200 Damage and +200 Shield for this battle.
No equipment observed on this monster.

Ginsage
Tier 4 · Cost 50
Adjacent Grass allies gain +10% Cooldown Speed permanently.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Dragon × 2Tsunamere · Dracana
- Grass × 2Bonshell · Ginsage
- Rock × 2Cairnage · Bonshell
Ability text matches
- Ginsage references GrassAdjacent Grass allies gain +10% Cooldown Speed permanently.Potential interaction with Bonshell.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageGachapod: 100 · Dracana: 10 · Ginsage: 150
- HealTsunamere: 400
- ShieldCairnage: 500 · Bonshell: 200
Round inventory
Trinkets
24 trinkets · 17 types

Tempo Charm × 2
On Battle Start A random monster gains +5% Cooldown Speed permanently.

Gold Bracelet × 2
At the start of each day, give a random monster +8 Sell Value.

Ancient Plume
On Battle Start If you only have 1 monster, give it +1 Multicast permanently and destroy this.

Fire Bell × 2
Fire monsters in your shop have +5 Burn.

Small Club
Your monsters with a Cooldown of 5 seconds or above have +20% Damage.

Topaz Amulet
You receive 25% more Shield.

Silver Watch × 5
When a monster levels up from a merge, it gains +15% Cooldown Speed.

Sea Crest
On Battle Start Your monsters in the rightmost column gain +10% Heal permanently.

Market License
Increase shop rank by 1.

Metal Bat
On Battle Start Your monster with the highest Cooldown gains +50% Damage for this battle.

Sapphire Amulet
You receive 25% more Heal.

Winged Crown
Your top middle monster has +1 Multicast.

Power Pouch
When you buy an item, give your monsters +2 Damage.

Poison Bell
Toxic monsters in your shop have +6 Poison.

Mysterious Chest
On Battle Lost Gain a random non-unique Legendary Trinket.

Fancy Sword
Your monsters have +3% Damage for each Trinket you have.

Power Band
Give the first monster you buy each day +20 Damage.
