Ranked run

Mad Scientist

Run i13uhikx5cvil33 · Sep 13, 2026, 8:13 AM

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Patch unknownUpdated Sep 14, 2026, 3:40 AM11 observed rounds
Outcomeunknown
Record56
MMR1839?
Tierdiamond

Trainer effect

Mad Scientist

On day 7, transform monsters on your active team into random level 1 Legendary monsters.

Selected team

Round 10

Round result: win

Open in Team Builder
Patch unknownUpdated Sep 14, 2026, 3:40 AM6 board slots24 trinkets
6 of 6board slots filled
Slot 1Level 1

Gachapod

Curio

Tier 5 · Cost 60

Cooldown6s
Multicast
Damage100
Ability / passive

When this triggers, gain a random non-unique Common Trinket, then improve this ability for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 2

Tsunamere

DragonWater

Tier 5 · Cost 55

Cooldown3.5s
Multicast
Heal400
On Cast

Level up all adjacent allies for this battle (max level 3).

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 1

Cairnage

Rock

Tier 5 · Cost 55

Cooldown5.5s
Multicast
Shield500
On Cast

Allies gain Damage for this battle equal to their Shield.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 2

Dracana

Dragon

Tier 3 · Cost 30

Cooldown3s
Multicast
Damage10
On Cast

Charge the ally behind by 2 second(s). (Dracana can't receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 2

Bonshell

GrassRock

Tier 2 · Cost 20

Cooldown7s
Multicast
Shield200
On Cast

+200 Damage and +200 Shield for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 1

Ginsage

Grass

Tier 4 · Cost 50

Cooldown7s
Multicast
Damage150
On Battle Start

Adjacent Grass allies gain +10% Cooldown Speed permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Dragon × 2Tsunamere · Dracana
  • Grass × 2Bonshell · Ginsage
  • Rock × 2Cairnage · Bonshell

Ability text matches

  • Ginsage references GrassAdjacent Grass allies gain +10% Cooldown Speed permanently.Potential interaction with Bonshell.

Recent pair signals

Current Balance 22 · recent ranked rounds.

No recent pair results are available for these board pairs.

Team toolkit

  • DamageGachapod: 100 · Dracana: 10 · Ginsage: 150
  • HealTsunamere: 400
  • ShieldCairnage: 500 · Bonshell: 200

Round inventory

Trinkets

24 trinkets · 17 types

Tempo Charm × 2

On Battle Start A random monster gains +5% Cooldown Speed permanently.

Gold Bracelet × 2

At the start of each day, give a random monster +8 Sell Value.

Ancient Plume

On Battle Start If you only have 1 monster, give it +1 Multicast permanently and destroy this.

Fire Bell × 2

Fire monsters in your shop have +5 Burn.

Small Club

Your monsters with a Cooldown of 5 seconds or above have +20% Damage.

Topaz Amulet

You receive 25% more Shield.

Silver Watch × 5

When a monster levels up from a merge, it gains +15% Cooldown Speed.

Sea Crest

On Battle Start Your monsters in the rightmost column gain +10% Heal permanently.

Market License

Increase shop rank by 1.

Metal Bat

On Battle Start Your monster with the highest Cooldown gains +50% Damage for this battle.

Sapphire Amulet

You receive 25% more Heal.

Winged Crown

Your top middle monster has +1 Multicast.

Power Pouch

When you buy an item, give your monsters +2 Damage.

Poison Bell

Toxic monsters in your shop have +6 Poison.

Mysterious Chest

On Battle Lost Gain a random non-unique Legendary Trinket.

Fancy Sword

Your monsters have +3% Damage for each Trinket you have.

Power Band

Give the first monster you buy each day +20 Damage.