Ranked run
Black Belt
Run hu6gb4m3xsi2sqb · Sep 12, 2026, 12:45 PM
Patch unknownUpdated Sep 13, 2026, 3:37 AM6 observed rounds

Trainer effect
Black Belt
On Battle Start If you have exactly 1 Fighting monster on your team, activate its On Victory ability.
Selected team
Round 2
Round result: loss
Patch unknownUpdated Sep 13, 2026, 3:37 AM3 board slots0 trinkets
3 of 6board slots filled
Slot 1Level 1

Beetbud
FightingGrass
Tier 1 · Cost 10
Cooldown4.5s
Multicast—
Damage35
Ability / passive
Evolves at level 3.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Slot 2Level 1

Shellter
Rock
Tier 1 · Cost 10
Cooldown6.5s
Multicast—
Shield120
On Cast
-20 Shield for this battle.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Slot 3Level 1

Pawsperity
CurioFighting
Tier 2 · Cost 25
Cooldown6.5s
Multicast—
Damage100
On Victory
Gain a random non-unique Common Trinket.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Board signals
Team interactions
Shared types
- Fighting × 2Beetbud · Pawsperity
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageBeetbud: 35 · Pawsperity: 100
- ShieldShellter: 120
Round inventory
Trinkets
0 trinkets · 0 types
No trinkets were observed for this round.
