Ranked run

Swim Coach

Run 6ljc4x4uh3apibl · Sep 12, 2026, 2:29 PM

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Patch unknownUpdated Sep 13, 2026, 3:37 AM12 observed rounds
Outcomeunknown
Record66
MMR1582?
Tierdiamond

Trainer effect

Swim Coach

Gain a random Water monster each day.

Selected team

Round 12

Round result: loss

Open in Team Builder
Patch unknownUpdated Sep 13, 2026, 3:37 AM6 board slots14 trinkets
6 of 6board slots filled
Slot 1Level 1

Snapscald

FireWater

Tier 4 · Cost 50

Cooldown9s
Multicast
Burn10
Heal50
Ability / passive

Trigger this when an ally of level 3 or above casts. (Except other Snapscald)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 1

Emberpaw

Fire

Tier 4 · Cost 50

Cooldown6s
Multicast
Burn5
Damage50
Ability / passive

Evolve when your team inflicts Burn 25 times.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 3

Lumijel

Water

Tier 3 · Cost 35

Cooldown5s
Multicast
Damage60
Heal90
On Battle Start

Allies of level 3 or above gain +60 Damage and +60 Heal permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 4 · Shiny

Dewlotl

Water

Tier 1 · Cost 10

Cooldown4s
Multicast2
Damage30
Heal30
Ability / passive

When an ally levels up, this gains +48 Damage and +48 Heal permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 3

Steamscuttle

FireWater

Tier 3 · Cost 40

Cooldown2.5s
Multicast
Burn15
Heal90
On Cast

Charge adjacent Fire and Water allies by 3 second(s). (Steamscuttle can't receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 4

Swoonet

FlyingWater

Tier 1 · Cost 10

Cooldown6.5s
Multicast6
Damage30
Heal30
Ability / passive

This only needs 2 copies to level up. This can level up indefinitely.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Water × 5Snapscald · Lumijel · Dewlotl · Steamscuttle · Swoonet
  • Fire × 3Snapscald · Emberpaw · Steamscuttle

Ability text matches

  • Steamscuttle references FireCharge adjacent Fire and Water allies by 3 second(s). (Steamscuttle can't receive charge)Potential interaction with Snapscald, Emberpaw.
  • Steamscuttle references WaterCharge adjacent Fire and Water allies by 3 second(s). (Steamscuttle can't receive charge)Potential interaction with Snapscald, Lumijel, Dewlotl, Swoonet.

Recent pair signals

Current Balance 22 · recent ranked rounds.

No recent pair results are available for these board pairs.

Team toolkit

  • BurnSnapscald: 10 · Emberpaw: 5 · Steamscuttle: 15
  • DamageEmberpaw: 50 · Lumijel: 60 · Dewlotl: 30 · Swoonet: 30
  • HealSnapscald: 50 · Lumijel: 90 · Dewlotl: 30 · Steamscuttle: 90 · Swoonet: 30

Round inventory

Trinkets

14 trinkets · 10 types

Gold Nugget × 2

Increase Income by $3.

Sapphire Ring

Monsters in your shop have +10% Heal.

Metal Bat × 2

On Battle Start Your monster with the highest Cooldown gains +50% Damage for this battle.

Quick Bell

Monsters in your shop have +5% Cooldown Speed.

Blitz Bell

Monsters in your shop have +30% Cooldown Speed.

Sapphire Amulet

You receive 25% more Heal.

Sea Crest × 3

On Battle Start Your monsters in the rightmost column gain +10% Heal permanently.

Speed Crest

Your monsters in the rightmost column have +20% Cooldown Speed.

Haste Orb

Your monsters have +15% Cooldown Speed.

Fool's Gold

Increase Income by $15. The shop no longer stocks Item.