Ranked run

Monster Ranger

Run mmgnfxak3lqvi9g · Jul 25, 2026, 2:35 PM

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Patch unknownUpdated Jul 25, 2026, 3:04 PM11 observed rounds
Outcomeunknown
Record74
MMR1556?
Tierdiamond

Trainer effect

Monster Ranger

Start with an Uncommon monster. Get another copy of that monster every 2 days.

Selected team

Round 6

Round result: win

Open in Team Builder
Patch unknownUpdated Jul 25, 2026, 3:04 PM6 board slots5 trinkets
6 of 6board slots filled
Slot 1Level 3

Magmite

FireRock

Tier 1 · Cost 15

Cooldown4.5s
Multicast
Burn12
Shield120
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 3

Pyronade

Fire

Tier 2 · Cost 25

Cooldown4.5s
Multicast
Burn54
On Cast

Knockout self.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 1

Magmalith

Fire

Tier 3 · Cost 30

Cooldown10s
Multicast
Burn5
On Cast

Give the ally above +2 Burn permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 1

Pyronade

Fire

Tier 2 · Cost 25

Cooldown4.5s
Multicast
Burn18
On Cast

Knockout self.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 1

Cherubble

Rock

Tier 3 · Cost 25

Cooldown4s
Multicast
Shield100
On Cast

Give adjacent allies Protect 1.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 3

Sunsage

Fire

Tier 1 · Cost 10

Cooldown5.5s
Multicast
Burn15
Damage15
On Battle Start

For each Fire ally, this gains +20% Cooldown Speed permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Fire × 4Magmite · Pyronade · Magmalith · Sunsage
  • Rock × 2Magmite · Cherubble

Ability text matches

  • Sunsage references FireFor each Fire ally, this gains +20% Cooldown Speed permanently.Potential interaction with Magmite, Pyronade, Magmalith, Pyronade.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Magmite + Sunsage1,164 rounds together · 62% round win association1,164 observed win/loss round results
  • Pyronade + Magmite964 rounds together · 59% round win association964 observed win/loss round results
  • Magmalith + Magmite712 rounds together · 46% round win association712 observed win/loss round results
  • Cherubble + Magmite592 rounds together · 48% round win association592 observed win/loss round results
  • Cherubble + Pyronade591 rounds together · 48% round win association591 observed win/loss round results
  • Cherubble + Magmalith519 rounds together · 44% round win association519 observed win/loss round results
  • Pyronade + Magmalith416 rounds together · 48% round win association416 observed win/loss round results
  • Pyronade + Sunsage392 rounds together · 63% round win association392 observed win/loss round results
  • Magmalith + Sunsage65 rounds together · 34% round win association65 observed win/loss round results
  • Cherubble + Sunsage47 rounds together · 62% round win association47 observed win/loss round results

Team toolkit

  • BurnMagmite: 12 · Pyronade: 54 · Magmalith: 5 · Pyronade: 18 · Sunsage: 15
  • DamageSunsage: 15
  • ShieldMagmite: 120 · Cherubble: 100

Round inventory

Trinkets

5 trinkets · 4 types

Power Band

Give the first monster you buy each day +20 Damage.

Quick Bell × 2

Monsters in your shop have +5% Cooldown Speed.

Gold Trophy

On Victory Gain $8.

Gold Nugget

At the start of each day, gain $3.