Ranked run
Monster Ranger
Run 90jp88wpgf3t13g · Sep 14, 2026, 1:52 AM

Trainer effect
Monster Ranger
Start with an Uncommon monster. Get another copy of that monster every 2 days.
Selected team
Round 11
Round result: loss

Pylong
Tier 4 · Cost 40
Ally behind has +100% Shock.
No equipment observed on this monster.

Frizzly
Tier 2 · Cost 25
Trigger this.
No equipment observed on this monster.

Ironcore
Tier 3 · Cost 40
Charge adjacent Electric allies by 2 second(s). (Ironcore can't receive charge)
No equipment observed on this monster.

Cherubble
Tier 3 · Cost 25
Give adjacent allies Protect 1.
No equipment observed on this monster.

Velocect
Tier 1 · Cost 15
Ability details unavailable.
No equipment observed on this monster.

Formiqueen
Tier 3 · Cost 25
Adjacent Common allies have +50% Cooldown Speed.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Bug × 2Velocect · Formiqueen
- Electric × 2Pylong · Frizzly
Ability text matches
- Ironcore references ElectricCharge adjacent Electric allies by 2 second(s). (Ironcore can't receive charge)Potential interaction with Pylong, Frizzly.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamagePylong: 1 · Frizzly: 1 · Ironcore: 30 · Velocect: 13 · Formiqueen: 120
- ShieldCherubble: 100
- ShockPylong: 15 · Frizzly: 24
Round inventory
Trinkets
11 trinkets · 9 types

Power Pouch
When you buy an item, give your monsters +2 Damage.

Power Crown
Your top middle monster has +20 Damage.

Gold Nugget
Increase Income by $3.

Bug Net
Bug monsters in the shop cost 3 less.

Quick Bell × 2
Monsters in your shop have +5% Cooldown Speed.

Terrarium × 2
Your Bug monsters have +20% Damage.

Mysterious Gem
Your monsters have +20% Damage.

Power Band
Give the first monster you buy each day +20 Damage.

Link Cable
All of your team's monsters are now considered adjacent to each other.
