Ranked run
Swim Coach
Run 27bcrvs0zrj4aq7 · Jul 30, 2026, 5:29 PM

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 23
Round result: win

Cosmivore
Tier 6 · Cost 80
When rerolling the shop, gain 720% of the total stats of the monsters remaining in the shop (excluding Multicast and Cooldown).
No equipment observed on this monster.

Draconarch
Tier 5 · Cost 60
Activate the On Battle Start abilities of adjacent allies and increase this monster's Cooldown by 1 for this battle.
No equipment observed on this monster.

Plunderbird
Tier 2 · Cost 30
Gain $1.
No equipment observed on this monster.

Dracana
Tier 3 · Cost 30
Charge the ally behind by 18 second(s) and give this +5% Cooldown Speed for this battle. (Dracana can't receive charge)
No equipment observed on this monster.

Goldora
Tier 6 · Cost 80
On the first cast, gain 30 random non-unique Legendary Trinket(s) for each Legendary ally.
No equipment observed on this monster.

Wishwash
Tier 4 · Cost 40
Gain a random non-unique Super Rare Trinket.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Dragon × 2Draconarch · Dracana
- Water × 2Plunderbird · Wishwash
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageCosmivore: 1 · Draconarch: 100 · Plunderbird: 1 · Dracana: 45 · Goldora: 333
- HealPlunderbird: 44 · Wishwash: 300
Round inventory
Trinkets
212 trinkets · 34 types

Quick Bell × 2
Monsters in your shop have +5% Cooldown Speed.

Link Cable × 2
All of your team's monsters are now considered adjacent to each other.

Piggy Bank
Gain +$1 for each $10 you have at the end of each day.

Market License × 6
Increase shop rank by 1.

Bug Net
Bug monsters in the shop cost 3 less.

Speed Crest × 20
Your monsters in the rightmost column have +20% Cooldown Speed.

Haste Crown × 3
Your top middle monster has +30% Cooldown Speed.

Power Band × 2
Give the first monster you buy each day +20 Damage.

Repeater Charm
Your monsters' On Battle Start abilities activate an additional time.

Fire Orb × 2
Your Fire monsters have +3 Burn.

Membership Card
You can use 1 additional Item each day.

Poison Orb × 2
Your Toxic monsters have +3 Poison.

Power Crown × 4
Your top middle monster has +20 Damage.

Zenith Stone × 3
When your monsters gain stats, they gain +80% more (except Multicast).

Sapphire Amulet × 13
You receive 25% more Heal.

Ancient Plume × 17
On Battle Start If you only have 1 monster, give it +1 Multicast permanently and destroy this.

Terrarium × 15
Your Bug monsters have +20% Damage.

Warhorn × 20
On Battle Start Your monsters gain +10 Damage permanently.

Power Bell × 18
Monsters in your shop have +25 Damage.

Silver Watch × 15
When a monster levels up from a merge, it gains +15% Cooldown Speed.

Fancy Sword
Your monsters have +3% Damage for each Trinket you have.

Mysterious Mask × 4
Choose a trainer and gain their ability.

Barbell × 10
+5000 HP

Topaz Amulet × 16
You receive 25% more Shield.

Master Crown × 4
Your top middle monster has +80% stats (except Cooldown and Multicast).

Holy Grail × 6
On Victory Gain $100.

Rainbow Pearl × 3
All monsters in your shop are SHINY.

Excalibur × 7
Your monsters have +350 Damage.

Ultra Duplicator
Gain an additional copy of each non-unique Trinket from a gift.

VIP Pass
Your shop no longer stocks anything Common or Uncommon.

Haste Orb × 3
Your monsters have +15% Cooldown Speed.

Razor Beak × 3
Your Flying monsters have +1 Multicast.

Blitz Bell × 2
Monsters in your shop have +30% Cooldown Speed.

Mega Upgrade Disc × 3
When a monster reaches level 3, level it up again and destroy this.
