Ranked run

Bug Catcher

Run jn8oluwh7d6q3df · Jul 25, 2026, 8:40 PM

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Patch unknownUpdated Jul 25, 2026, 9:20 PM7 observed rounds
Outcomeunknown
Record52
MMR1318?
Tiermaster

Trainer effect

Bug Catcher

The first Bug monster you buy each round is free.

Selected team

Round 10

Round result: loss

Open in Team Builder
Patch unknownUpdated Jul 25, 2026, 9:20 PM6 board slots15 trinkets
6 of 6board slots filled
Slot 1Level 1

Clawnetic

Steel

Tier 4 · Cost 45

Cooldown3s
Multicast
Damage60
Ability / passive

Whenever an ally inflicts Shock, Charge this by 1 second(s).

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 2

Cicadence

Bug

Tier 3 · Cost 25

Cooldown3s
Multicast
Damage100
On Cast

Trigger the Bug ally above.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 3

Velocect

BugFlying

Tier 1 · Cost 15

Cooldown3.5s
Multicast4
Damage25
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 2

Ironcore

Steel

Tier 3 · Cost 40

Cooldown2s
Multicast
Damage30
On Cast

Charge adjacent Electric allies by 2 second(s). (Ironcore cannot receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 4 · Shiny

Bumblebolt

BugElectric

Tier 1 · Cost 10

Cooldown2.5s
Multicast2
Damage9
Shock3
On Cast

+3 Shock for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 2

Formiqueen

Bug

Tier 3 · Cost 25

Cooldown4s
Multicast
Damage120
Ongoing

Adjacent Common allies have +67% Cooldown Speed.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Bug × 4Cicadence · Velocect · Bumblebolt · Formiqueen
  • Steel × 2Clawnetic · Ironcore

Ability text matches

  • Cicadence references BugTrigger the Bug ally above.Potential interaction with Velocect, Bumblebolt, Formiqueen.
  • Ironcore references ElectricCharge adjacent Electric allies by 2 second(s). (Ironcore cannot receive charge)Potential interaction with Bumblebolt.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Bumblebolt + Velocect3,525 rounds together · 58% round win association3,525 observed win/loss round results
  • Formiqueen + Velocect3,317 rounds together · 53% round win association3,317 observed win/loss round results
  • Cicadence + Velocect1,815 rounds together · 52% round win association1,815 observed win/loss round results
  • Bumblebolt + Formiqueen1,799 rounds together · 56% round win association1,799 observed win/loss round results
  • Cicadence + Formiqueen1,759 rounds together · 54% round win association1,759 observed win/loss round results
  • Ironcore + Velocect810 rounds together · 47% round win association810 observed win/loss round results
  • Bumblebolt + Cicadence728 rounds together · 56% round win association728 observed win/loss round results
  • Bumblebolt + Ironcore649 rounds together · 53% round win association649 observed win/loss round results
  • Formiqueen + Ironcore484 rounds together · 49% round win association484 observed win/loss round results
  • Clawnetic + Ironcore397 rounds together · 49% round win association397 observed win/loss round results
  • Bumblebolt + Clawnetic234 rounds together · 42% round win association234 observed win/loss round results
  • Clawnetic + Velocect192 rounds together · 44% round win association192 observed win/loss round results
  • Cicadence + Ironcore165 rounds together · 45% round win association165 observed win/loss round results
  • Clawnetic + Formiqueen151 rounds together · 41% round win association151 observed win/loss round results
  • Cicadence + Clawnetic74 rounds together · 46% round win association74 observed win/loss round results

Team toolkit

  • DamageClawnetic: 60 · Cicadence: 100 · Velocect: 25 · Ironcore: 30 · Bumblebolt: 9 · Formiqueen: 120
  • ShockBumblebolt: 3

Round inventory

Trinkets

15 trinkets · 6 types

Gold Trophy × 4

On Victory Gain $8.

Quick Bell × 6

Monsters in your shop have +5% Cooldown Speed.

Speed Crest × 2

Your monsters in the rightmost column have +20% Cooldown Speed.

Mysterious Mask

Choose a trainer and gain their ability.

Silver Watch

When a monster levels up, it gains +15% Cooldown Speed.

Mega Duplicator

Gain 2 additional copies of the next Trinket you get from a gift.