Ranked run

Mad Scientist

Run n1y3w7ui6cplqli · Jul 25, 2026, 6:55 PM

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Patch unknownUpdated Jul 25, 2026, 7:20 PM10 observed rounds
Outcomeunknown
Record55
MMR1417?
Tierdiamond

Trainer effect

Mad Scientist

On day 7, transform monsters on your active team into random level 1 Legendary monsters.

Selected team

Round 8

Round result: win

Open in Team Builder
Patch unknownUpdated Jul 25, 2026, 7:20 PM6 board slots8 trinkets
6 of 6board slots filled
Slot 1Level 1

Ironcore

Steel

Tier 3 · Cost 40

Cooldown2s
Multicast
Damage30
On Cast

Charge adjacent Electric allies by 1 second(s). (Ironcore cannot receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 2

Ironcore

Steel

Tier 3 · Cost 40

Cooldown2s
Multicast
Damage30
On Cast

Charge adjacent Electric allies by 2 second(s). (Ironcore cannot receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 2

Frizzly

Electric

Tier 2 · Cost 25

Cooldown7s
Multicast
Damage1
Shock16
On Battle Start

Trigger this.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 1

Pylong

Electric

Tier 4 · Cost 40

Cooldown7s
Multicast
Damage1
Shock15
Ongoing

Ally behind has +100% Shock.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 1

Galvanine

Electric

Tier 5 · Cost 50

Cooldown7s
Multicast
Damage10
Shock6
On Cast

+50% Cooldown Speed and +2 Shock for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 1

Humbolt

ElectricFlying

Tier 3 · Cost 25

Cooldown4s
Multicast2
Damage30
Shock1
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Electric × 4Frizzly · Pylong · Galvanine · Humbolt

Ability text matches

  • Ironcore references ElectricCharge adjacent Electric allies by 1 second(s). (Ironcore cannot receive charge)Potential interaction with Frizzly, Pylong, Galvanine, Humbolt.
  • Ironcore references ElectricCharge adjacent Electric allies by 2 second(s). (Ironcore cannot receive charge)Potential interaction with Frizzly, Pylong, Galvanine, Humbolt.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Humbolt + Ironcore886 rounds together · 48% round win association886 observed win/loss round results
  • Ironcore + Pylong654 rounds together · 50% round win association654 observed win/loss round results
  • Galvanine + Ironcore617 rounds together · 48% round win association617 observed win/loss round results
  • Humbolt + Pylong565 rounds together · 51% round win association565 observed win/loss round results
  • Frizzly + Ironcore409 rounds together · 43% round win association409 observed win/loss round results
  • Frizzly + Humbolt372 rounds together · 45% round win association372 observed win/loss round results
  • Frizzly + Pylong291 rounds together · 42% round win association291 observed win/loss round results
  • Galvanine + Pylong252 rounds together · 48% round win association252 observed win/loss round results
  • Galvanine + Humbolt221 rounds together · 49% round win association221 observed win/loss round results
  • Frizzly + Galvanine76 rounds together · 37% round win association76 observed win/loss round results

Team toolkit

  • DamageIroncore: 30 · Ironcore: 30 · Frizzly: 1 · Pylong: 1 · Galvanine: 10 · Humbolt: 30
  • ShockFrizzly: 16 · Pylong: 15 · Galvanine: 6 · Humbolt: 1

Round inventory

Trinkets

8 trinkets · 6 types

Gold Nugget × 2

At the start of each day, gain $3.

Gold Trophy

On Victory Gain $8.

Membership Card

When you buy an item, +1 free rerolls.

Mysterious Charm

+25% HP

Power Crown × 2

Your top middle monster has +20 Damage.

Link Cable

All of your team's monsters are now considered adjacent to each other.