Ranked run

Lucky Girl

Run iwi1d0sjx9gulf4 · Sep 16, 2026, 5:17 AM

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Patch unknownUpdated Sep 16, 2026, 6:09 AM6 observed rounds
Outcomeunknown
Record24
MMR607?
Tiergold

Trainer effect

Lucky Girl

SHINY monsters are more likely to appear.

Selected team

Round 15

Round result: win

Open in Team Builder
Patch unknownUpdated Sep 16, 2026, 6:09 AM6 board slots22 trinkets
6 of 6board slots filled
Slot 1Level 2

Cairnage

Rock

Tier 5 · Cost 55

Cooldown5.5s
Multicast
Shield1,000
On Cast

Allies gain Damage for this battle equal to 2x their Shield.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 2

Boomagon

Dragon

Tier 2 · Cost 30

Cooldown7s
Multicast
Damage40
On Cast

Give the ally behind +8% Cooldown Speed permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 3 · Shiny

Bonshell

GrassRock

Tier 2 · Cost 20

Cooldown7s
Multicast
Shield360
On Cast

+360 Damage and +360 Shield for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 3 · Shiny

Dracana

Dragon

Tier 3 · Cost 30

Cooldown3s
Multicast
Damage15
On Cast

Charge the ally behind by 3 second(s) and give this +5% Cooldown Speed for this battle. (Dracana can't receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 2

Talonite

FlyingRock

Tier 2 · Cost 20

Cooldown12s
Multicast2
Damage60
On Battle Start

+40 Shield permanently for each Rock ally and +2 Multicast permanently for each Flying ally.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 3

Ginsage

Grass

Tier 4 · Cost 50

Cooldown7s
Multicast
Damage450
On Battle Start

Adjacent Grass allies gain +30% Cooldown Speed permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Rock × 3Cairnage · Bonshell · Talonite
  • Dragon × 2Boomagon · Dracana
  • Grass × 2Bonshell · Ginsage

Ability text matches

  • Talonite references Rock+40 Shield permanently for each Rock ally and +2 Multicast permanently for each Flying ally.Potential interaction with Cairnage, Bonshell.
  • Ginsage references GrassAdjacent Grass allies gain +30% Cooldown Speed permanently.Potential interaction with Bonshell.

Recent pair signals

Current Balance 22 · recent ranked rounds.

  • Bonshell + Boomagon391 rounds together · 73% round win association391 observed win/loss round results
  • Boomagon + Dracana391 rounds together · 67% round win association391 observed win/loss round results
  • Bonshell + Dracana381 rounds together · 76% round win association381 observed win/loss round results
  • Bonshell + Ginsage288 rounds together · 69% round win association288 observed win/loss round results
  • Bonshell + Cairnage236 rounds together · 78% round win association236 observed win/loss round results
  • Cairnage + Dracana200 rounds together · 77% round win association200 observed win/loss round results
  • Dracana + Ginsage181 rounds together · 75% round win association181 observed win/loss round results
  • Boomagon + Ginsage131 rounds together · 67% round win association131 observed win/loss round results
  • Boomagon + Talonite121 rounds together · 76% round win association121 observed win/loss round results
  • Boomagon + Cairnage57 rounds together · 82% round win association57 observed win/loss round results
  • Cairnage + Talonite56 rounds together · 71% round win association56 observed win/loss round results
  • Cairnage + Ginsage47 rounds together · 60% round win association47 observed win/loss round results
  • Bonshell + Talonite42 rounds together · 69% round win association42 observed win/loss round results
  • Dracana + Talonite31 rounds together · 42% round win association31 observed win/loss round results
  • Ginsage + Talonite16 rounds together · 44% round win association16 observed win/loss round results

Team toolkit

  • DamageBoomagon: 40 · Dracana: 15 · Talonite: 60 · Ginsage: 450
  • ShieldCairnage: 1,000 · Bonshell: 360

Round inventory

Trinkets

22 trinkets · 15 types

Junk × 4

Does nothing.

Gold Bracelet

At the start of each day, give a random monster +8 Sell Value.

Power Pouch × 2

When you buy an item, give your monsters +2 Damage.

Training Weights

+100 HP

Gold Nugget × 2

Increase Income by $3.

Tempo Charm × 2

On Battle Start A random monster gains +5% Cooldown Speed permanently.

Silver Watch × 2

When a monster levels up from a merge, it gains +15% Cooldown Speed.

Sapphire Ring

Monsters in your shop have +10% Heal.

Membership Card

You can use 1 additional Item each day.

Wood Sword

Your monsters have +5 Damage.

Gold Trophy

On Victory Gain $8.

Power Crown

Your top middle monster has +20 Damage.

Warhorn

On Battle Start Your monsters gain +10 Damage permanently.

Repeater Charm

Your monsters' On Battle Start abilities activate an additional time.

Topaz Amulet

You receive 25% more Shield.