Ranked run

Swim Coach

Run fvr1vu4ry87ofbn · Sep 2, 2026, 12:07 AM

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Patch unknownUpdated Sep 2, 2026, 5:50 AM10 observed rounds
Outcomeunknown
Record82
MMR1730?
Tiermaster

Trainer effect

Swim Coach

Gain a random Water monster each day.

Selected team

Round 19

Round result: loss

Build code unavailable
Patch unknownUpdated Sep 2, 2026, 5:50 AM6 board slots94 trinkets
6 of 6board slots filled
Slot 1Level 3 · Shiny

Draconarch

Dragon

Tier 5 · Cost 60

Cooldown4s
Multicast3
Damage100
On Cast

Activate the On Battle Start abilities of adjacent allies and increase this monster's Cooldown by 1 for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 3

Plunderbird

FlyingWater

Tier 2 · Cost 30

Cooldown5s
Multicast4
Damage1
Heal55
On Cast

Gain $1.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 3

Aster

Water

Tier 3 · Cost 40

Cooldown3s
Multicast
Heal40
On Battle Start

Adjacent Water allies gain +60 Heal permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 3

Torrantler

Water

Tier 5 · Cost 50

Cooldown8s
Multicast3
Heal200
On Cast

Trigger adjacent Water allies. (Except other Torrantler)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 3

Dirgefin

GhostWater

Tier 3 · Cost 25

Cooldown3s
Multicast
Damage50
Heal100
On Cast

Knockout all Common allies and enemies.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 2

Wishwash

Water

Tier 4 · Cost 40

Cooldown3.5s
Multicast
Heal300
On Battle Start

Gain a random non-unique Rare Trinket.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Water × 5Plunderbird · Aster · Torrantler · Dirgefin · Wishwash

Ability text matches

  • Aster references WaterAdjacent Water allies gain +60 Heal permanently.Potential interaction with Plunderbird, Torrantler, Dirgefin, Wishwash.
  • Torrantler references WaterTrigger adjacent Water allies. (Except other Torrantler)Potential interaction with Plunderbird, Aster, Dirgefin, Wishwash.

Recent pair signals

Current Balance 22 · recent ranked rounds.

  • Draconarch + Wishwash93 rounds together · 68% round win association93 observed win/loss round results
  • Aster + Plunderbird77 rounds together · 69% round win association77 observed win/loss round results
  • Aster + Draconarch54 rounds together · 74% round win association54 observed win/loss round results
  • Plunderbird + Torrantler48 rounds together · 71% round win association48 observed win/loss round results
  • Draconarch + Plunderbird38 rounds together · 76% round win association38 observed win/loss round results
  • Aster + Torrantler35 rounds together · 86% round win association35 observed win/loss round results
  • Dirgefin + Plunderbird32 rounds together · 72% round win association32 observed win/loss round results
  • Draconarch + Torrantler30 rounds together · 80% round win association30 observed win/loss round results
  • Dirgefin + Draconarch15 rounds together · 67% round win association15 observed win/loss round results
  • Plunderbird + Wishwash8 rounds together · 88% round win association8 observed win/loss round results
  • Dirgefin + Torrantler4 rounds together · 75% round win association4 observed win/loss round results
  • Dirgefin + Wishwash4 rounds together · 25% round win association4 observed win/loss round results
  • Aster + Dirgefin3 rounds together · 33% round win association3 observed win/loss round results
  • Aster + Wishwash2 rounds together · 100% round win association2 observed win/loss round results

Team toolkit

  • DamageDraconarch: 100 · Plunderbird: 1 · Dirgefin: 50
  • HealPlunderbird: 55 · Aster: 40 · Torrantler: 200 · Dirgefin: 100 · Wishwash: 300

Round inventory

Trinkets

94 trinkets · 33 types

Power Pouch

When you buy an item, give your monsters +2 Damage.

Gold Nugget × 2

Increase Income by $3.

Membership Card × 5

You can use 1 additional Item each day.

Market License

Increase shop rank by 1.

Link Cable

All of your team's monsters are now considered adjacent to each other.

Power Band × 2

Give the first monster you buy each day +20 Damage.

Sapphire Amulet × 7

You receive 25% more Heal.

Fire Orb × 2

Your Fire monsters have +3 Burn.

Gold Trophy

On Victory Gain $8.

Training Weights × 2

+100 HP

Poison Orb

Your Toxic monsters have +3 Poison.

Bug Net

Bug monsters in the shop cost 3 less.

Power Crown

Your top middle monster has +20 Damage.

Metronome × 2

When your monsters cast, they gain +10 Damage for this battle.

Warhorn × 6

On Battle Start Your monsters gain +10 Damage permanently.

Zenith Stone × 4

When your monsters gain stats, they gain +80% more (except Multicast).

Fancy Sword

Your monsters have +3% Damage for each Trinket you have.

Haste Crown

Your top middle monster has +30% Cooldown Speed.

Power Bell × 2

Monsters in your shop have +25 Damage.

Topaz Amulet × 4

You receive 25% more Shield.

Silver Watch × 4

When a monster levels up from a merge, it gains +15% Cooldown Speed.

Ancient Plume × 8

On Battle Start If you only have 1 monster, give it +1 Multicast permanently and destroy this.

Terrarium × 7

Your Bug monsters have +20% Damage.

Speed Crest × 7

Your monsters in the rightmost column have +20% Cooldown Speed.

Blitz Bell

Monsters in your shop have +30% Cooldown Speed.

Mighty Bell × 4

Monsters in your shop have +300 Damage.

Barbell

+5000 HP

Repeater Charm

Your monsters' On Battle Start abilities activate an additional time.

Mysterious Charm

+25% HP

Haste Orb × 9

Your monsters have +15% Cooldown Speed.

VIP Pass

Your shop no longer stocks anything Common or Uncommon.

Mysterious Mask × 2

Choose a trainer and gain their ability.

Mega Upgrade Disc

When a monster reaches level 3, level it up again and destroy this.