Ranked run
Swim Coach
Run nlmv8i34de01g6h · Jul 25, 2026, 6:23 AM

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 17
Round result: win

Dryadell
Tier 4 · Cost 45
Trigger the Grass ally above.
No equipment observed on this monster.

Coalem
Tier 4 · Cost 45
Trigger this.
No equipment observed on this monster.

Berroon
Tier 2 · Cost 20
The next 3 items in your shop will be Berries. When you use an item, this gains +30 Damage.
No equipment observed on this monster.

Craghorn
Tier 2 · Cost 30
When you use an item, this gains +72 Damage and Shield.
No equipment observed on this monster.

Draconarch
Tier 5 · Cost 60
Activate the On Battle Start abilities of adjacent allies and increase this monster's Cooldown by 2 for this battle.
No equipment observed on this monster.

Wishwash
Tier 4 · Cost 40
Gain a random non-unique Super Rare Trinket.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Grass × 3Dryadell · Berroon · Craghorn
- Rock × 2Coalem · Craghorn
Ability text matches
- Dryadell references GrassTrigger the Grass ally above.Potential interaction with Berroon, Craghorn.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- BurnCoalem: 40
- DamageDryadell: 140 · Berroon: 40 · Craghorn: 24 · Draconarch: 100
- HealWishwash: 300
- ShieldCoalem: 900 · Craghorn: 24
Round inventory
Trinkets
113 trinkets · 31 types

Quick Bell
Monsters in your shop have +5% Cooldown Speed.

Membership Card
You can use 1 additional Item each day.

Power Crown × 3
Your top middle monster has +20 Damage.

Bug Net
Bug monsters in the shop cost 3 less.

Poison Orb × 2
Your Toxic monsters have +3 Poison.

Piggy Bank
Gain +$1 for each $10 you have at the end of each day.

Fire Orb × 6
Your Fire monsters have +3 Burn.

Power Pouch
When you buy an item, give your monsters +2 Damage.

Gold-o-matic
Increase Income by $30.

Repeater Charm
Your monsters' On Battle Start abilities activate an additional time.

Market License × 2
Increase shop rank by 1.

Power Band
Give the first monster you buy each day +20 Damage.

Silver Watch × 10
When a monster levels up from a merge, it gains +15% Cooldown Speed.

Sapphire Amulet × 7
You receive 25% more Heal.

Power Bell × 11
Monsters in your shop have +25 Damage.

Link Cable
All of your team's monsters are now considered adjacent to each other.

Ancient Plume × 10
On Battle Start If you only have 1 monster, give it +1 Multicast permanently and destroy this.

Warhorn × 10
On Battle Start Your monsters gain +10 Damage permanently.

Speed Crest × 8
Your monsters in the rightmost column have +20% Cooldown Speed.

Topaz Amulet × 9
You receive 25% more Shield.

Zenith Stone
When your monsters gain stats, they gain +80% more (except Multicast).

Terrarium × 7
Your Bug monsters have +20% Damage.

Mighty Bell × 7
Monsters in your shop have +300 Damage.

Metronome
When your monsters cast, they gain +10 Damage for this battle.

Haste Orb × 2
Your monsters have +15% Cooldown Speed.

Blitz Bell
Monsters in your shop have +30% Cooldown Speed.

Upgrade Disc
When you buy a monster, level it up and destroy this.

Echo Bell
When you buy a 0 cost item, use it an additional time.

Mysterious Mask
Choose a trainer and gain their ability.

Holy Grail × 3
On Victory Gain $100.

Mega Upgrade Disc
When a monster reaches level 3, level it up again and destroy this.
