Ranked run

Swim Coach

Run 1ahtv5vi55n6ssq · Sep 16, 2026, 5:54 AM

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Patch unknownUpdated Sep 16, 2026, 6:14 AM9 observed rounds
Outcomeunknown
Record90
MMR982?
Tierbronze

Trainer effect

Swim Coach

Gain a random Water monster each day.

Selected team

Round 9

Round result: win

Build code unavailable
Patch unknownUpdated Sep 16, 2026, 6:14 AM6 board slots16 trinkets
6 of 6board slots filled
Slot 1Level 2

Lumijel

Water

Tier 3 · Cost 35

Cooldown5s
Multicast
Damage40
Heal60
On Battle Start

Allies of level 3 or above gain +40 Damage and +40 Heal permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 4

Swoonet

FlyingWater

Tier 1 · Cost 10

Cooldown6.5s
Multicast6
Damage30
Heal30
Ability / passive

This only needs 2 copies to level up. This can level up indefinitely.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 1

Snapscald

FireWater

Tier 4 · Cost 50

Cooldown9s
Multicast
Burn10
Heal50
Ability / passive

Trigger this when an ally of level 3 or above casts. (Except other Snapscald)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 7

Kappow

FightingWater

Tier 2 · Cost 30

Cooldown
Multicast

Exact level stats unavailable.

Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 2

Steamscuttle

FireWater

Tier 3 · Cost 40

Cooldown2.5s
Multicast
Burn10
Heal60
On Cast

Charge adjacent Fire and Water allies by 2 second(s). (Steamscuttle can't receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 4

Dewlotl

Water

Tier 1 · Cost 10

Cooldown4s
Multicast2
Damage30
Heal30
Ability / passive

When an ally levels up, this gains +40 Damage and +40 Heal permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Water × 6Lumijel · Swoonet · Snapscald · Kappow · Steamscuttle · Dewlotl
  • Fire × 2Snapscald · Steamscuttle

Ability text matches

  • Steamscuttle references WaterCharge adjacent Fire and Water allies by 2 second(s). (Steamscuttle can't receive charge)Potential interaction with Lumijel, Swoonet, Snapscald, Kappow, Dewlotl.
  • Steamscuttle references FireCharge adjacent Fire and Water allies by 2 second(s). (Steamscuttle can't receive charge)Potential interaction with Snapscald.

Recent pair signals

Current Balance 22 · recent ranked rounds.

No recent pair results are available for these board pairs.

Team toolkit

  • BurnSnapscald: 10 · Steamscuttle: 10
  • DamageLumijel: 40 · Swoonet: 30 · Dewlotl: 30
  • HealLumijel: 60 · Swoonet: 30 · Snapscald: 50 · Steamscuttle: 60 · Dewlotl: 30

Round inventory

Trinkets

16 trinkets · 8 types

Junk × 6

Does nothing.

Locked Box

The next time you lose a battle, gain a random non-unique Trinket of the highest rarity your shop rank allows.

Gold Trophy × 3

On Victory Gain $8.

Gold Nugget

Increase Income by $3.

Bargain Bin

The first Common monster you buy each day is free.

Tempo Charm × 2

On Battle Start A random monster gains +5% Cooldown Speed permanently.

Echo Bell

When you buy a 0 cost item, use it an additional time.

Warhorn

On Battle Start Your monsters gain +10 Damage permanently.