Ranked run

Bug Catcher

Run icyr94bwg2eh5pc · Jul 28, 2026, 11:11 AM

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Patch unknownUpdated Jul 28, 2026, 11:21 AM8 observed rounds
Outcomeunknown
Record62
MMR1406?
Tierdiamond

Trainer effect

Bug Catcher

The first Bug monster you buy each round is free.

Selected team

Round 6

Round result: loss

Open in Team Builder
Patch unknownUpdated Jul 28, 2026, 11:21 AM6 board slots7 trinkets
6 of 6board slots filled
Slot 1Level 1

Electranade

Electric

Tier 2 · Cost 25

Cooldown4.5s
Multicast
Shock25
On Cast

Knockout self.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 3

Bumblebolt

BugElectric

Tier 1 · Cost 10

Cooldown2.5s
Multicast
Damage9
Shock3
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 1

Gildshell

Bug

Tier 2 · Cost 20

Cooldown2s
Multicast
Damage1
On Battle Start

+20 Sell Value permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 1

Velocect

BugFlying

Tier 1 · Cost 15

Cooldown3.5s
Multicast2
Damage15
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 3

Joltail

Electric

Tier 1 · Cost 15

Cooldown4.5s
Multicast
Damage3
Shock12
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 2

Velocect

BugFlying

Tier 1 · Cost 15

Cooldown3.5s
Multicast3
Damage20
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Bug × 3Bumblebolt · Gildshell · Velocect
  • Electric × 3Electranade · Bumblebolt · Joltail

Ability text matches

No exact ability text references another represented board type.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Bumblebolt + Velocect3,466 rounds together · 58% round win association3,466 observed win/loss round results
  • Electranade + Velocect2,032 rounds together · 54% round win association2,032 observed win/loss round results
  • Joltail + Velocect1,601 rounds together · 54% round win association1,601 observed win/loss round results
  • Gildshell + Velocect891 rounds together · 53% round win association891 observed win/loss round results
  • Bumblebolt + Joltail783 rounds together · 55% round win association783 observed win/loss round results
  • Bumblebolt + Electranade601 rounds together · 64% round win association601 observed win/loss round results
  • Bumblebolt + Gildshell510 rounds together · 50% round win association510 observed win/loss round results
  • Electranade + Gildshell362 rounds together · 59% round win association362 observed win/loss round results
  • Gildshell + Joltail245 rounds together · 48% round win association245 observed win/loss round results
  • Electranade + Joltail242 rounds together · 57% round win association242 observed win/loss round results

Team toolkit

  • DamageBumblebolt: 9 · Gildshell: 1 · Velocect: 15 · Joltail: 3 · Velocect: 20
  • ShockElectranade: 25 · Bumblebolt: 3 · Joltail: 12

Round inventory

Trinkets

7 trinkets · 3 types

Power Pouch × 5

When you buy an item, give your monsters +2 Damage.

Gold Bar

At the start of each day, gain $10.

Wood Sword

Your monsters have +5 Damage.