Ranked run

Monster Ranger

Run v6hcddt86uxmyb6 · Jul 27, 2026, 9:56 PM

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Patch unknownUpdated Jul 28, 2026, 5:25 PM2 observed rounds
Outcomeunknown
Record02
MMR1148?
Tiermaster

Trainer effect

Monster Ranger

Start with an Uncommon monster. Get another copy of that monster every 2 days.

Selected team

Round 19

Round result: loss

Open in Team Builder
Patch unknownUpdated Jul 28, 2026, 5:25 PM6 board slots38 trinkets
6 of 6board slots filled
Slot 1Level 3

Dracana

Dragon

Tier 3 · Cost 30

Cooldown3s
Multicast
Damage15
On Cast

Charge ally behind by 3 second(s). (Dracana cannot receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 3

Boomagon

Dragon

Tier 2 · Cost 30

Cooldown6s
Multicast
Damage40
On Cast

Give the ally behind +12% Cooldown Speed permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 3

Runerock

Rock

Tier 2 · Cost 20

Cooldown8s
Multicast
Shield420
On Cast

Remove 45 stacks of every debuff on your team.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 2

Berroon

Grass

Tier 2 · Cost 20

Cooldown4s
Multicast
Damage40
On Battle Start

Increase next day's Item limit by 2.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 3

Dryadell

Grass

Tier 4 · Cost 45

Cooldown6s
Multicast3
Damage70
On Cast

Trigger the Grass ally above.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 3

Craghorn

GrassRock

Tier 2 · Cost 25

Cooldown6s
Multicast
Damage20
Shield20
Ability / passive

When you use an item, this gains +60 Damage and Shield.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Grass × 3Berroon · Dryadell · Craghorn
  • Dragon × 2Dracana · Boomagon
  • Rock × 2Runerock · Craghorn

Ability text matches

  • Dryadell references GrassTrigger the Grass ally above.Potential interaction with Berroon, Craghorn.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Craghorn + Berroon4,440 rounds together · 61% round win association4,440 observed win/loss round results
  • Berroon + Boomagon3,661 rounds together · 58% round win association3,661 observed win/loss round results
  • Craghorn + Boomagon3,121 rounds together · 59% round win association3,121 observed win/loss round results
  • Craghorn + Dryadell2,416 rounds together · 70% round win association2,416 observed win/loss round results
  • Berroon + Dryadell2,285 rounds together · 70% round win association2,285 observed win/loss round results
  • Boomagon + Dryadell2,268 rounds together · 66% round win association2,268 observed win/loss round results
  • Boomagon + Dracana1,716 rounds together · 56% round win association1,716 observed win/loss round results
  • Boomagon + Runerock1,494 rounds together · 50% round win association1,494 observed win/loss round results
  • Dracana + Dryadell1,439 rounds together · 67% round win association1,439 observed win/loss round results
  • Berroon + Dracana1,113 rounds together · 65% round win association1,113 observed win/loss round results
  • Craghorn + Dracana1,042 rounds together · 68% round win association1,042 observed win/loss round results
  • Berroon + Runerock770 rounds together · 52% round win association770 observed win/loss round results
  • Craghorn + Runerock584 rounds together · 53% round win association584 observed win/loss round results
  • Dracana + Runerock356 rounds together · 49% round win association356 observed win/loss round results
  • Dryadell + Runerock192 rounds together · 54% round win association192 observed win/loss round results

Team toolkit

  • DamageDracana: 15 · Boomagon: 40 · Berroon: 40 · Dryadell: 70 · Craghorn: 20
  • ShieldRunerock: 420 · Craghorn: 20

Round inventory

Trinkets

38 trinkets · 17 types

Gold Nugget × 3

At the start of each day, gain $3.

Gold Trophy × 3

On Victory Gain $8.

Piggy Bank × 2

Gain +$1 for each $10 you have at the end of each day.

Membership Card

When you buy an item, +1 free rerolls.

Power Band × 3

Give the first monster you buy each day +20 Damage.

Gold-o-matic

At the start of each day, gain $30.

Silver Watch

When a monster levels up, it gains +15% Cooldown Speed.

Quick Bell

Monsters in your shop have +5% Cooldown Speed.

Topaz Amulet × 3

You receive 25% more Shield.

Zenith Stone × 2

When your monsters gain stats, they gain +80% more (except Multicast).

Haste Crown × 5

Your top middle monster has +30% Cooldown Speed.

Blitz Bell × 4

Monsters in your shop have +30% Cooldown Speed.

Mysterious Mask × 2

Choose a trainer and gain their ability.

Haste Orb × 4

Your monsters have +15% Cooldown Speed.

Barbell

+5000 HP

Echo Bell

When you buy a 0 cost item, use it an additional time.

Repeater Charm

Your monsters' On Battle Start abilities activate an additional time.