Ranked run

Monster Ranger

Run v6hcddt86uxmyb6 · Jul 27, 2026, 9:56 PM

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Patch unknownUpdated Jul 28, 2026, 5:25 PM2 observed rounds
Outcomeunknown
Record02
MMR1148?
Tiermaster

Trainer effect

Monster Ranger

Start with an Uncommon monster. Get another copy of that monster every 2 days.

Selected team

Round 20

Round result: loss

Open in Team Builder
Patch unknownUpdated Jul 28, 2026, 5:25 PM6 board slots42 trinkets
6 of 6board slots filled
Slot 1Level 2

Berroon

Grass

Tier 2 · Cost 20

Cooldown4s
Multicast
Damage40
On Battle Start

Increase next day's Item limit by 2.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 3

Runerock

Rock

Tier 2 · Cost 20

Cooldown8s
Multicast
Shield420
On Cast

Remove 45 stacks of every debuff on your team.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 3

Dryadell

Grass

Tier 4 · Cost 45

Cooldown6s
Multicast3
Damage70
On Cast

Trigger the Grass ally above.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 3

Dracana

Dragon

Tier 3 · Cost 30

Cooldown3s
Multicast
Damage15
On Cast

Charge ally behind by 3 second(s). (Dracana cannot receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 3

Boomagon

Dragon

Tier 2 · Cost 30

Cooldown6s
Multicast
Damage40
On Cast

Give the ally behind +12% Cooldown Speed permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 3

Craghorn

GrassRock

Tier 2 · Cost 25

Cooldown6s
Multicast
Damage20
Shield20
Ability / passive

When you use an item, this gains +60 Damage and Shield.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Grass × 3Berroon · Dryadell · Craghorn
  • Dragon × 2Dracana · Boomagon
  • Rock × 2Runerock · Craghorn

Ability text matches

  • Dryadell references GrassTrigger the Grass ally above.Potential interaction with Berroon, Craghorn.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Craghorn + Berroon4,286 rounds together · 61% round win association4,286 observed win/loss round results
  • Berroon + Boomagon3,548 rounds together · 58% round win association3,548 observed win/loss round results
  • Craghorn + Boomagon3,025 rounds together · 59% round win association3,025 observed win/loss round results
  • Craghorn + Dryadell2,325 rounds together · 70% round win association2,325 observed win/loss round results
  • Berroon + Dryadell2,203 rounds together · 70% round win association2,203 observed win/loss round results
  • Boomagon + Dryadell2,195 rounds together · 66% round win association2,195 observed win/loss round results
  • Boomagon + Dracana1,651 rounds together · 56% round win association1,651 observed win/loss round results
  • Boomagon + Runerock1,402 rounds together · 51% round win association1,402 observed win/loss round results
  • Dracana + Dryadell1,378 rounds together · 67% round win association1,378 observed win/loss round results
  • Berroon + Dracana1,074 rounds together · 66% round win association1,074 observed win/loss round results
  • Craghorn + Dracana1,003 rounds together · 68% round win association1,003 observed win/loss round results
  • Berroon + Runerock736 rounds together · 52% round win association736 observed win/loss round results
  • Craghorn + Runerock567 rounds together · 52% round win association567 observed win/loss round results
  • Dracana + Runerock339 rounds together · 49% round win association339 observed win/loss round results
  • Dryadell + Runerock183 rounds together · 55% round win association183 observed win/loss round results

Team toolkit

  • DamageBerroon: 40 · Dryadell: 70 · Dracana: 15 · Boomagon: 40 · Craghorn: 20
  • ShieldRunerock: 420 · Craghorn: 20

Round inventory

Trinkets

42 trinkets · 18 types

Gold Nugget × 3

At the start of each day, gain $3.

Gold Trophy × 3

On Victory Gain $8.

Piggy Bank × 2

Gain +$1 for each $10 you have at the end of each day.

Membership Card

When you buy an item, +1 free rerolls.

Power Band × 3

Give the first monster you buy each day +20 Damage.

Gold-o-matic

At the start of each day, gain $30.

Silver Watch

When a monster levels up, it gains +15% Cooldown Speed.

Quick Bell

Monsters in your shop have +5% Cooldown Speed.

Topaz Amulet × 3

You receive 25% more Shield.

Zenith Stone × 2

When your monsters gain stats, they gain +80% more (except Multicast).

Haste Crown × 5

Your top middle monster has +30% Cooldown Speed.

Blitz Bell × 5

Monsters in your shop have +30% Cooldown Speed.

Mysterious Mask × 4

Choose a trainer and gain their ability.

Haste Orb × 4

Your monsters have +15% Cooldown Speed.

Barbell

+5000 HP

Echo Bell

When you buy a 0 cost item, use it an additional time.

Repeater Charm

Your monsters' On Battle Start abilities activate an additional time.

Holy Grail

On Victory Gain $100.