Ranked run
Lucky Girl
Run wnt03smc51hy5q0 · Aug 30, 2026, 8:03 PM
Patch unknownUpdated Aug 31, 2026, 4:34 AM8 observed rounds

Trainer effect
Lucky Girl
SHINY monsters are more likely to appear.
Selected team
Round 4
Round result: win
Patch unknownUpdated Aug 31, 2026, 4:34 AM5 board slots2 trinkets
5 of 6board slots filled
Slot 1Level 2 · Shiny

Scorchimp
Fire
Tier 1 · Cost 10
Cooldown5.5s
Multicast—
Burn12
Damage12
Ability / passive
Evolves at level 3.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Slot 2Level 2 · Shiny

Magmite
FireRock
Tier 1 · Cost 15
Cooldown4.5s
Multicast—
Burn8
Shield80
On Battle Start
+20 Shield and +2 Burn permanently.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Slot 3Level 1 · Shiny

Pyronade
Fire
Tier 2 · Cost 25
Cooldown4.5s
Multicast—
Burn22
On Cast
Knockout self.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Slot 4Level 1

Scorchimp
Fire
Tier 1 · Cost 10
Cooldown5.5s
Multicast—
Burn5
Damage5
Ability / passive
Evolves at level 3.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Slot 5Level 1

Scorchimp
Fire
Tier 1 · Cost 10
Cooldown5.5s
Multicast—
Burn5
Damage5
Ability / passive
Evolves at level 3.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Board signals
Team interactions
Shared types
- Fire × 3Scorchimp · Magmite · Pyronade
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- BurnScorchimp: 12 · Magmite: 8 · Pyronade: 22 · Scorchimp: 5 · Scorchimp: 5
- DamageScorchimp: 12 · Scorchimp: 5 · Scorchimp: 5
- ShieldMagmite: 80
Round inventory
Trinkets
2 trinkets · 1 types

Gold Trophy × 2
On Victory Gain $8.
