Ranked run
Lucky Girl
Run eo5hts2odk3rg0t · Sep 2, 2026, 3:50 PM

Trainer effect
Lucky Girl
SHINY monsters are more likely to appear.
Selected team
Round 5
Round result: win

Velocect
Tier 1 · Cost 15
Ability details unavailable.
No equipment observed on this monster.

Bumblebolt
Tier 1 · Cost 10
Ability details unavailable.
No equipment observed on this monster.

Ironcore
Tier 3 · Cost 40
Charge adjacent Electric allies by 1 second(s). (Ironcore can't receive charge)
No equipment observed on this monster.

Brawlmantis
Tier 2 · Cost 30
This and Common allies gain +10 Damage permanently.
No equipment observed on this monster.

Velocect
Tier 1 · Cost 15
Ability details unavailable.
No equipment observed on this monster.

Joltail
Tier 1 · Cost 15
+2 Shock permanently.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Bug × 3Velocect · Bumblebolt · Brawlmantis
- Electric × 2Bumblebolt · Joltail
Ability text matches
- Ironcore references ElectricCharge adjacent Electric allies by 1 second(s). (Ironcore can't receive charge)Potential interaction with Bumblebolt, Joltail.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageVelocect: 20 · Bumblebolt: 6 · Ironcore: 30 · Brawlmantis: 50 · Velocect: 15 · Joltail: 2
- ShockBumblebolt: 2 · Joltail: 8
Round inventory
Trinkets
3 trinkets · 3 types

Wood Sword
Your monsters have +5 Damage.

Gold Nugget
Increase Income by $3.

Gold Trophy
On Victory Gain $8.
